To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

HFR is OK…Now can we finally do 30 fps?

January 29, 2014, 11:17 AM

http://www.filmjournal.com/filmjournal/content_dis...

The rate of 24 frames per second is insufficient for a high-quality motion imaging system. Period. There, I said it. I may as well start with my cards on the table. It's a painfully clear fact that 24 fps is inadequate for representing the motion of any faster movement than two people sitting and talking to each other. Most people probably have no idea of the trouble filmmakers have to go to in order to keep the illusion of motion from breaking down. Part of the art of a cinematographer is learn...

4K video monitoring card for Adobe CC

January 29, 2014, 11:17 AM

http://www.broadcastbeat.com/index.php/matrox-moji...

Matrox® Video today announced the immediate availability of 10-bit H.264 intra-frame rendering with the Matrox Mojito™ 4K quad 3G-SDI 4K video monitoring card for use with Adobe® Premiere® Pro CC on Windows® platforms. Matrox Mojito 4K enables realtime monitoring and output of video footage at resolutions up to 4096 x 2160 and at frame rates up to 60 fps (4Kp60).

Titles Series: The Hunger Games: Catching Fire

January 29, 2014, 11:16 AM

http://ae.tutsplus.com/tutorials/motion-graphics/t...

In this tutorial, we're going to be recreating the title animation style of the movie . We will make this incredible fiery title style using Cinema 4D for the

6 Lesser-Known Plugins on UAD-2

January 29, 2014, 11:16 AM

http://www.askaudiomag.com/articles/6-lesser-known...

There's a continuing number of high-quality plug-ins available for the UAD-2 platform. So much so that it can be difficult to discover the plug-in best suited for your needs. Jay Asher reveals 6 gems.

Podcast: What was your first Mac?

January 29, 2014, 11:15 AM

http://www.macworld.com/article/2092222/podcast-wh...

Amid the celebration of the 30th anniversary of the original Mac’s release, one question seems to keep coming up: What was the first Mac you ever owned? That’s the question we put to Macworld editors and contributors, and their answers make up this week’s Mac anniversary edition of the Macworld Podcast.

Free AAX Multiband Compressor For Pro Tools

January 29, 2014, 11:15 AM

http://www.pro-tools-expert.com/home-page/2014/1/2...

The gang over at Xfer have released OTT - Multiband Compressor effect as a FREE download.

Multimap Exporter for ZBrush

January 29, 2014, 11:15 AM

http://lesterbanks.com/2014/01/zbrush-multimap-exp...

The Max-Depth blog has been creating some great posts lately, and with this new one Timothy Hanson shows how you can make an already sculpted object in ZBrush a multi tile UV object, showing how to convert the object, and re-project the details, and use ZBrush’s Multi Map Exporter to create all the maps needed for Maya and rendering in V-ray.

Find Aquafadas in the “World of Bubbles”

January 29, 2014, 09:32 AM

https://www.aotg.com/find-aquafadas-in-the-world-of-bubbles/

Aquafadas celebrates 41 years of innovation in the comic book industry by offering AveComics distribution and reading app for free beginning January 30th. Aquafadas is participating in Europe's largest event dedicated to comic books, Angoulême International Comics Festival, which takes place in Angoulême, France from January 30th to February 2nd, 2014.

#ios#aquafadas#avecomics#anguoleme international comics festival#app for iphone#app for ipad
EditShare Releases Flow 3

January 29, 2014, 08:19 AM

http://www.prweb.com/releases/2014/01/prweb1153082...

EditShare has released a new version of its acclaimed Flow media asset management solution. Flow 3 offers substantial new features such as AirFlow for web-based remote access and Flow Automation for designing smart, time-saving templates that automate repetitive tasks like file copying, deleting, transcoding and archiving. The new Flow 3 release also features significant UI enhancements.

#transcoding#editshare#files#archiving#media asset management#flow 3

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