To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Photo phun II

December 21, 2013, 08:28 AM

http://digitalfilms.wordpress.com/2013/12/21/photo...

Time to come back with a look at photography – just for the fun of it. Earlier this year I talked about using Pixelmator as an alternative to Photoshop. When I work with photos, I prefer to use Lightroom, Aperture and/or Photoshop (in that order). For extra effects, a touch of Tiffen Dfx, DFT Film […]

Using X-Particles In MotionGraphics

December 21, 2013, 08:27 AM

http://lesterbanks.com/2013/12/cinema-4d-using-x-p...

X-Particles has always been an extremely powerful tool filling in some of the gaps in ease of use and flexibility in Cinema 4D. In a demonstration showing exactly how flexible and useful X-Particles can be, Mike Batchelor offers a look at using X-Particles in a motion graphics setting, walking though the creation of a mock TV ad for an audio CD.

Back At Dreamworks Animation TV

December 21, 2013, 08:27 AM

http://animationguildblog.blogspot.ca/2013/12/back...

Unlike DreamWorks Animation, which sits inside a Renaissance-style Italian village beside the L.A. River, DreamWorks Animation TV is housed near the top of a skyscraper next to the 134 Freeway. I bopped through the facility today and found a few things out. (Emphasis on few.)

The Woman Who Edited 'Wolf of Wall Street'

December 20, 2013, 08:21 PM

http://online.wsj.com/news/articles/SB100014240527...

Martin Scorsese's longtime film editor Thelma Schoonmaker discusses the excruciating process of trimming a four-hour cut

Get Started Fast with Avid Media Composer 7 Lesson

December 20, 2013, 08:21 PM

https://www.videoguys.com/Blog/E/Get+Started+Fast+...

In the second of our Get Started Fast with Avid Media Composer 7 tutorials, I’ll show you how to get your footage into Media Composer. Whether you’re digitizing from tape, importing media from another NLE or compositing application, or AMA linking to it, this lesson will get your footage ready to edit in no time. Covering more than just the basics, I also give a sneak peek at two new features designed to speed up your overall workflow—FrameFlex and Consolidating/Transcoding in the back...

NYC – Avid Media Composer 101

December 20, 2013, 08:21 PM

http://feedproxy.google.com/~r/industryhappenings/...

(Part 1) Editing Essentials with Avid Media Composer 7 – $1,295 This class is offered as a $995 weekend course (material is compressed into two-days with less lab time) or a $1,295 three-day course that introduces the concepts of nonlinear editing and includes all basic features of the Avid Media Composer system for Macintosh. This […]

Kicking the Tires on Final Cut Pro X 10.1

December 20, 2013, 08:21 PM

http://provideocoalition.com/ssimmons/story/kickin...

Thursday was the big day that Apple Final Cut Pro X users have been waiting for for quite a while as FCPX 10.1 was released into the world … for free. I had been waiting for it to so after a rather painless update process, first to OSX Mavericks then to FCPX 10.1, I was up and rolling the morning of the release for a couple of days of editing. I wouldn’t call this update Earth-shaking, though there are some very welcome changes. But I wouldn’t call it inconsequential either because if ...

FCPX VERSION 10.1

December 20, 2013, 08:20 PM

http://www.fcpxland.com/final-cut-pro-version-10-1...

While Apple’s Mac Pro won’t start shipping until February 2014, the free Final Cut Pro X update proves to be much less of a tease. So what’s new with Final Cut? Why the big hype over 4K video and does it matter? Should you update? This, and more, coming in February 2014.

FCPX-mas (With Mark Spencer/Steve Martin)

December 20, 2013, 08:17 PM

http://gocreativeshow.com/fcpx-mas-with-mark-spenc...

Today we celebrate FCPX-mas, thats right, our Holiday episode landed on the big Final Cut Pro 10.1 and Mac Pro release and we celebrate with Mark Spencer and Steve Martin from RippleTraining.com . We discuss everything you need to know about the update, plus how to correctly migrate to the new version.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.