To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Inside Blur Studio

May 9, 2016, 04:40 AM

http://www.3dartistonline.com/news/2016/04/inside-...

Think back to the best game cinematics and trailers you’ve watched in the last 20 years and there’s a good chance many of them were made by Blur Studio. The Culver City-based facility is behind the mind-blowing imagery seen in numerous spots for games ranging from the Halo franchise to The Elder Scrolls Online.

Rampant Live open

May 8, 2016, 06:39 PM

https://www.aotg.com/rampant-live-open/

Hey Rampant Friends! Stefanie and I are almost ready to launch Rampant Live. Every Tuesday and Thursday night at 9PM EST.

HIGH-RISE: VFX reel by Milk Visual Effects

May 6, 2016, 04:44 AM

http://www.artofvfx.com/high-rise-vfx-reel-by-milk...

Milk Visual Effects presents their VFX work on HIGH-RISE (click on the picture below to watch it)...

How to Create a Plastic Texture in Cinema 4D

May 5, 2016, 12:50 PM

http://greyscalegorilla.com/tutorials/how-to-creat...

In this tutorial I’m going to break down how to create a piece of a “Mini Machine” from this piece by Pixego and how to create plastic textures, including a plastic glass texture. We’ll build the mini machine, add a 3 point light setup & add the GSG HDRI Studio, and then go over how to texture our objects!

Paris Images Digital Summit 2016: Dennis Muren con

May 5, 2016, 08:33 AM

http://www.artofvfx.com/pids-2016-dennis-muren-con...

Don’t miss this full conference of VFX legend Dennis Muren at Paris Images Digital Summit...

Cinesite Generation Kill VFX Breakdown Reel

May 5, 2016, 08:32 AM

https://www.aotg.com/cinesite-generation-kill-vfx-breakdown-reel/

This is "Cinesite Generation Kill VFX Breakdown Reel" by cinesite on Vimeo, the home for high quality videos and the people who love them.

RealFlow | Cinema 4D: Feature Overview

May 5, 2016, 05:03 AM

https://www.aotg.com/realflow-cinema-4d-feature-overview/

A basic introduction to RealFlow | Cinema 4D and its main features.

I Want To Believe – The Power of Narrative

May 5, 2016, 04:59 AM

http://filmmakeriq.com/2016/05/i-want-to-believe-t...

We are obviously living in a technological super age when it comes to effects. Go to YouTube and type in “VFX breakdown” and you’ll see the latest and greatest Hollywood has to offer. But many still deride Visual Effects – saying they can always spot CGI and that it’s ruining film today as we know it.

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