To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Blockbuster Superhero VFX in AE

February 8, 2016, 10:18 AM

https://www.rocketstock.com/blog/superhero-vfx-in-...

If you’ve used After Effects for any amount of time, then chances are you’ve probably tried to create at least one of two things: lightsabers and superhero VFX. With a fantastic collection of built-in effects and easy-to-use tools, After Effects is perfect for crafting VFX shots like the ones you see in your favorite blockbusters. Check out this collection of seven After Effects tutorials that demonstrate how to create awe-inspiring Hollywood superhero VFX.

Houdini VRLA Winter 2016

February 8, 2016, 06:30 AM

https://www.aotg.com/houdini-vrla-winter-2016/

Learn about how you can use Houdini in VR!

Free Updated React Structures Technology Preview N

February 8, 2016, 06:30 AM

http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...

Autodesk Robot Structural Analysis Professional structural software helps engineers more quickly perform simulation, analysis, and code-based design for any type of structure. There's an active technology preview on Autodesk Labs for Dynamo Plug-in for Robot Structural Analysis. Autodesk React Structures... (...)

Is VR here to stay or will it fade away like 3D TV

February 8, 2016, 06:29 AM

http://www.provideocoalition.com/is-vr-here-to-sta...

Virtual Reality (VR) has been going to change the world ever since the 1950s. Each decade heralds the next coming of VR as the technology that is going to transform human experience and take us into the brave new worlds of virtual gaming, virtual sex and virtual human experience. Only somehow, the promised land of real virtuality never seems to arrive and we are left stranded in the mundane worlds of 2D movies, 2D TV and 2D video games.

VFX, Animation, Motion Graphics and VR Studio Torq

February 8, 2016, 06:29 AM

http://www.awn.com/news/vfx-animation-motion-graph...

HARTFORD, CT -- Digital artists Lawrence Jones and Jason Vega have launched a new content creation studio in Hartford, CT, called Torque. The new company specializes in the creation of visual effects, animation, motion graphics, and VR experiences for the commercial, entertainment, broadcast, cable and streaming television industries. Jones and Vega, both multi-disciplinary creatives, have launched the new studio with a strong emphasis on maximizing client budgets while maintaining the highest q...

Oscar season reveals some stunning vfx work

February 6, 2016, 07:00 AM

http://www.redsharknews.com/post/item/3210-oscar-s...

Awards season is almost upon us and as far as visual effects work goes, the American Academy and British BAFTA voters are broadly in agreement. Here are some suitably stunning breakdowns... Oscars 2016BAFTAsVFX breakdownAwards

Triangulate plugin overview for After Effects

February 5, 2016, 05:44 PM

http://www.youtube.com/watch?v=d9CuT70mNRg

I showed this new After Effects plugin in my last video, but this video is a full video showing what all it can do. Please let me know if you have any questions, about the plugin. I'll be happy to answer. If you need CC, Get Adobe Creative Cloud: http://goo.gl/dXciWe to help support this channel. Don't forget to share this video. You never know who among your friends is a closet After Effects user. Thanks. Google+ https://plus.google.com/116138148272103856598/posts After...

Fix Tape-based Dropout

February 5, 2016, 05:43 PM

https://www.aotg.com/fix-tape-based-dropout/

Editor Nathan Ryan demonstrates two examples of how to use the new BCC Dropout Fixer to repair tape-based fields on old video footage. BCC Dropout Fixer can be found inside the Image Restoration category of Continuum Complete 10.

VFX studio Torque opens in Hartford

February 5, 2016, 01:34 PM

http://www.postmagazine.com/Press-Center/Daily-New...

HARTFORD, CT — Digital artists Lawrence Jones and Jason Vega have launched a new content creation studio, here, called Torque (www.torquevfx.com). The company specializes in the creation of visual effects, animation, motion graphics, and VR experiences for the commercial, entertainment, broadcast, cable and streaming television industries.

Will VR fundamentally change the way filmmakers ap

February 5, 2016, 06:14 AM

http://www.provideocoalition.com/will-vr-fundament...

Not too long ago I was asked to participate in an industry survey, and one of the questions was around what technology or trend was going to be especially big this year and beyond. Previously I might have mentioned HDR, but it feels like HDR has already arrived, which means it’s time to start focusing what’s next. And what’s next for the industry just might be a full-scale embrace of VR.

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