To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VFX Side Quest | Creating A Retro Video Game Look

February 6, 2021, 02:04 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hashi a.k.a. Action Movie Dad takes you on a trip down 16-bit memory lane in a totally rad new VFX Side Quest, walking you through some simple techniques to turn your modern footage into a retro 16-bit video game using Adobe After Effects and Red Giant tools. The post VFX Side Quest | Creating A Retro Video Game Look appeared first on Red Giant.

Creating A Retro Video Game Look

February 5, 2021, 01:42 PM

https://www.redgiant.com/blog/2021/02/02/vfx-side-...

Hashi a.k.a. Action Movie Dad takes you on a trip down 16-bit memory lane in a totally rad new VFX Side Quest, walking you through some simple techniques to turn your modern footage into a retro 16-bit video game using Adobe After Effects and Red Giant tools.

Maxon Announce Maintenance Release of Magic Bullet

February 4, 2021, 04:03 PM

https://www.aotg.com/maxon-announce-maintenance-release-of-magic-bullet/

Version 14.0.3 Features Renewed Support for Final Cut Pro and Motion as well as Compatibility with MacOS Big Sur

#vfx#red giant#final cut pro#magic bullet suite#maxon#macos
Shotgun Software wins Technical Achievement Award

February 4, 2021, 02:07 PM

https://www.provideocoalition.com/shotgun-software...

Shotgun Software won a second Emmy Award last October and now the software used in thousands of film projects gets a new award from the Academy of Motion Picture Arts and Science. Created in 2006 by a passionate group of developers who built the production tracking and task management platform to drive their own projects, [...]Read More...

How ILM kept much of the Krayt dragon hidden in Ma

February 4, 2021, 02:06 PM

https://beforesandafters.com/2021/02/04/how-ilm-ke...

When The Mandalorian animation supervisor Hal Hickel first saw concept art by Lucasfilm design supervisor Doug Chiang and his team for the Krayt dragon—to be featured on Tatooine in the first episode of season 2—the art showed the whole creature above ground.

HP Reverb G2: a great Virtual Reality headset… w

February 3, 2021, 01:31 PM

https://www.provideocoalition.com/hp-reverb-g2-a-g...

With so many things happening in “virtual”, 2021 is the year to buy a VR headset. Among the contenders for your money is the second Reverb headset from HP, the Reverb G2. But should you buy it? Announced last year, the second Reverb from HP, the G2, is a beast in terms of VR headsets [...]Read More...

Space Sweepers: Making of by Netflix

February 2, 2021, 05:06 PM

https://www.artofvfx.com/space-sweepers-making-of-...

Let’s have a tour on set with the cast and the crew of the Korean sci-fi blockbuster Space Sweepers showing great footage and VFX breakdown shots by Dexter Studios...

FMX 2021 Announces Initial Line-Up of Confirmed Sp

February 2, 2021, 01:16 PM

https://www.awn.com/news/fmx-2021-announces-initia...

Program includes sessions with director Glen Keane on the making of ‘Over the Moon;’ RISE’s Florian Gellinger and their first in-house productions, ‘Dragon Rider’ and ‘Stowaway;’ and MR. X’s creative team discussing the film adaption of ‘Monster Hunter’ video game; project submissions being accepted until February 22 for Animation Product Days.

2021 HPA Tech Retreat Opens Registration

January 25, 2021, 06:20 PM

https://www.aotg.com/2021-hpa-tech-retreat-opens-registration/

Important annual event brings together leading thinkers to advance AI/ML, remote collaboration, virtual production, COVID era content creation

#workflow#cloud#hpa#remote collaboration#hpa tech retreat#virtual production#mark schubin
VFX Artist Ruben Vandebroek Joins Preymaker

January 22, 2021, 05:53 PM

https://www.awn.com/news/vfx-artist-ruben-vandebro...

Recently launched creative collective and technology studio Preymaker has welcomed Ruben Vandebroek to its growing team. Utilizing an advanced custom cloud-based platform created in collaboration with Amazon Web Services (AWS), the collective innovates and creates content for leading brands. VFX artist Vandebroek brings with him a wealth of experience in combining creative vision and technical expertise in CGI and emerging technology. He will lead the studio’s work on cutting edge visual effec...

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