To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Interviews of the Week #42 - The Art of VFX

October 18, 2015, 07:28 AM

http://www.artofvfx.com/interviews-week-42/?utm_so...

Here is the recap of my interviews of the week #42. So you won’t miss any of them.

VES Summit: Virtual Reality Could Be VFX Community

October 18, 2015, 07:28 AM

http://www.hollywoodreporter.com/behind-screen/ves...

The emerging virtual reality arena "could be the saving grace" of Hollywood’s struggling visual effects community, asserted Andrew Cochrane, interactive and new media director at Guillermo del Toro's Mirada Studios, during the Visual Effects Society Production Summit on Saturday at the W Hollywood.

Dean Devlin Urges Hollywood to Tear Down Walls

October 17, 2015, 03:25 PM

http://www.hollywoodreporter.com/behind-screen/ves...

"There are too make layers between me and the VFX artists," said the writer-producer-director.

Furious 7 VFX Team on Digital Doubles for Paul Wal

October 17, 2015, 06:08 AM

https://www.yahoo.com/movies/furious-7-visual-effe...

Paul Walker in ‘Furious 7′ (Universal) By Tim Gray, Variety Just before Universal debuted Furious 7 in April, Vin Diesel deadpanned to Variety that it would win the best picture Oscar. That’s not likely, but the film definitely merits serious awards consideration in all artisan categories: Editing, sound, cinematography, music — and visual effects. When the film opened, the media carried brief descriptions of how the VFX team had successfully re-created some images of Paul Walker, who...

SIGGRAPH 2015: Ftrack's Martin Pengelly-Phillips

October 16, 2015, 12:38 PM

http://www.youtube.com/watch?v=mLCStPAQ9xQ

Ftrack's Martin Pengelly-Phillips talks about the product's new API, their mobile app, as well as support of a new, wide range of workflows. http://postPerspective.com

Carbon VFX’s Leo Nguyen Crafts Intro for 2015 Ki

October 16, 2015, 12:37 PM

http://www.btlnews.com/news/carbon-vfxs-leo-nguyen...

Design director Leo Nguyen of creative studio Carbon VFX was recently called on to craft a pre-roll video designed to whet the audience’s appetite for the 2015 Kickstarter Film Festival. The post Carbon VFX’s Leo Nguyen Crafts Intro for 2015 Kickstarter Film Festival appeared first on Below the Line.

Goosebumps VFX Breakdown

October 16, 2015, 08:40 AM

http://www.thecredits.org/2015/10/goosebumps-vfx-s...

Rather than choose one book from the phenomenally successful “Goosebumps” series to adapt, the film stars Jack Black as author R.L. Stine in a meta-story that sees all the best Goosebumps creatures come out of the woodwork. Visual effects supervisor Erik Nordby tells The Credits how they tackled this rather daunting task.

BAO Mask 3D Warper Explode Tutorial

October 16, 2015, 08:39 AM

https://www.aotg.com/bao-mask-3d-warper-explode-tutorial/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

Houdini 15 Ships with Integrated RenderMan Support

October 15, 2015, 04:15 PM

http://www.studiodaily.com/2015/10/houdini-15-ship...

Side Effects Software has released Houdini 15, with a slate of new tools including onion-skinning, new shader builders, ragdoll crowd simulation, and Houdini Engine 2.0. We've picked out some highlights below, but the following promo video will give you a … more » The post Houdini 15 Ships with Integrated RenderMan Support appeared first on Studio Daily.

Watch Jessie McGoff's video essay TERMINATOR'S BOD

October 15, 2015, 04:15 PM

https://www.aotg.com/watch-jessie-mcgoffs-video-essay-terminators-bod/

Jessie McGoff's video essay, TERMINATOR'S BODY: THE ACTION GENRE AND THE MALE FORM, explores the abundance of superhuman male bodies in action films and questions their target audiences.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.