To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Framestore Delivers Stellar VFX for The Martian

October 6, 2015, 05:20 AM

http://www.awn.com/news/framestore-delivers-stella...

Framestore delivers 338 out-of-this-world visual effects sequences for Ridley Scott’s ‘The Martian,’ including the space ship Hermes, CG environments on Mars, and a dazzling ending sequence.

Perfect Chroma Keys from Bad Green Screens in AE

October 6, 2015, 05:20 AM

https://library.creativecow.net/jack_bracer/perfec...

High-quality green screen footage is a luxury that many of us will never have. Your quest for perfect chroma keys from awful green screen footage is nearing its happy conclusion as Bracer Jack shows you exactly how to achieve success using only the tools built into Adobe After Effects.

MacBreak Studio Ep 330: Screen Replacement Using T

October 6, 2015, 05:19 AM

https://www.youtube.com/watch?v=uEvo_Up5Ruo

In this episode demonstrates the powerful TrackX plugin from CoreMelt to replace a screen in his recent commercial for OWC.

The Walk - Cinefex 143 Extract

October 5, 2015, 04:38 PM

http://cinefex.com/blog/walk-cinefex-143-extract/

It’s time for another peek into our latest magazine issue, Cinefex 143. Today we’re taking you behind the scenes on one of the tallest tales of the year – The Walk, which chronicles the extraordinary true story of Philippe Petit’s spectacular wire-walk between the twin towers of the World Trade Center.

RE:Vision Effects DE:Flicker for Nuke

October 5, 2015, 04:38 PM

https://news.creativecow.net/story/879823

(San Francisco, California--October 3, 2015) RE:Vision Effects, acclaimed effects plug-in industry leader and makers of Academy Award winning software, announces DE:Flicker™ for the OpenFX plug-in hosts Nuke, Vegas Pro, Fusion, HitFilm, Scratch, Natron and Nucoda. DE:Flicker continues to be available for After Effects, Premiere Pro, Final Cut Pro X and Motion, which requires a separate license.

Clicker Tutorial pt 2: Moulding

October 5, 2015, 12:22 PM

https://www.youtube.com/watch?v=hbIKQxtqIfs

This is the second in depth video about how I created my Clicker cosplay from the video game The Last of Us.

Adobe Backpedals on Commitment to Bring Metal to A

October 5, 2015, 09:22 AM

http://www.macrumors.com/2015/10/05/adobe-backpeda...

At WWDC 2015, Adobe director of engineering David McGavran demonstrated After Effects and Illustrator on Mac integrated with Metal, Apple's new high-performance graphical acceleration API on OS X El Capitan. At the end of the demo, he said that Adobe is committed to bringing Metal to multiple Creative Cloud apps on Mac.

Life on Mars: The VFX of The Martian

October 5, 2015, 04:46 AM

http://www.fxguide.com/featured/life-on-mars-the-v...

On Ridley Scott’s 2012 space adventure, Prometheus, the visual effects team had a post schedule of 34 weeks. By contrast, the director’s newest film with a space theme, The Martian, had only 24 weeks for post after the film’s original release date was brought forward.

CG Garage Podcast #41 | Kim Baumann Larsen

October 5, 2015, 04:46 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Lon Grohs and I talk to Kim Baumann Larsen, a licensed Architect and 3D artist for 20 years from Norway, about his experience in Virtual Reality. Kim has been working in the VR space since the early 90s. So when the new wave of VR happened a few years ago, he was ready. With all three of us coming from architecture we decided to talk about where we see how VR fits in the architecture world. We talk about all the challenges, different flavors, pitfalls, of this new medium.

Evangelion: Another Impact Vfx Breakdown

October 5, 2015, 04:45 AM

http://www.cgmeetup.net/home/evangelion-another-im...

Kei Yoneoka – This movie demonstrates how I made destruction FX in the short movie “evangelion:Another Impact (Confidential)” which is one of the stories in “nihon animator mihonichi”. Kei Yoneoka was responsible for building procedural destruction setting for those massive destruction. Thinking Particles and Fume FX are mainly used.

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