To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

uMake Versus Shapr3D, Which Comes Out on Top?

May 5, 2020, 01:50 PM

https://lesterbanks.com/2020/05/umake-versus-shapr...

Dimitris Katsafouros covers the two top 3D competitors for modeling on the iPad. While desktop 3D tools get more robust with each release, the same is valid with iPad modeling tools, too, only at a

How VFX house Phosphene has been working remotely

May 5, 2020, 01:50 PM

https://postperspective.com/how-vfx-house-phosphen...

By Randi Altman In our ongoing coverage of how studios are working remotely, we reached out to New York City-based visual effects house Phosphene. Founded in 2010 by Vivian Connolly and John Bair, Phosphene specializes in photorealistic VFX for film and television, and is particularly known for their detailed CG environments and set extensions. Continue reading → May 4, 2020 The post How VFX house Phosphene has been working remotely appeared first on postPerspective.

VFX Breakdown Reel for 'The Hunt'

May 5, 2020, 01:49 PM

https://www.awn.com/news/watch-pixomondo-vfx-break...

Leading design company Pixomondo has shared with AWN a new VFX breakdown reel showcasing their work on Unversal’s action-thriller, The Hunt. Directed by Craig Zobel and produced by Jason Blum and Damon Lindelof, The Hunt stars an ensemble cast, including Hilary Swank, Betty Gilpin, and Emma Roberts.

Working Remotely guides for Adobe and partner tool

May 5, 2020, 01:49 PM

https://www.provideocoalition.com/working-remotely...

Several weeks ago, Adobe shared a Working Remotely guide to basic best practices using Adobe and related tools. It was created in support of creators and filmmakers who may be shifting to remote work and need to stay connected with their teams to continue to complete projects.

Demystifying Post-Production: a FREE webinar serie

May 5, 2020, 01:49 PM

https://www.provideocoalition.com/demystifying-pos...

Use the time at home to learn essential concepts and techniques for post-production following Red Giant’s new free weekly webinar series,  titled Demystifying Post-Production. The pandemic may have forced many of us to stay and work from home, but no one can claim there is nothing to do while there. Almost every company, group or [...]Read More...

Overwhelm: Quitting Before Getting Started

May 5, 2020, 01:48 PM

https://www.allanmckay.com/245/

Looking at other people’s work can be really inspiring. If you’re looking at it from a place of “Where I want to go” — rather than comparing yourself to everyone else — you’re going to be fine. If, however, you’re looking at everyone else and thinking, “Why aren’t I there?”, that could be a problem. We shouldn’t compare ourselves to everyone else. You don’t know what struggles they’ve had. You only see the end result but not what it took to get there.

Red Giant Announces Free Webinar Series

May 4, 2020, 05:06 PM

https://www.aotg.com/red-giant-announces-free-webinar-series/

Launching in May and running through July 2020, weekly webinars will cover essential concepts and techniques for post-production

#red giant#webinar series
AVID Media Composer 2020.4 Update - 64-bit and Mac

May 4, 2020, 04:50 PM

https://www.cinema5d.com/avid-media-composer-20204...

AVID has just released a new update for its popular editing software: AVID Media Composer 2020.4. This update finally transitions the software to 64-bit, which means it is now compatible with macOS Catalina and the latest Mac Pro. Also, Media Composer 2020.4 now supports ProRes for Windows users, while the new Universal Media Engine takes care of all the import/playback/editing/export tasks instead of Quicktime. Let’s take a closer look at it!

WAR OF THE WORLDS: VFX Breakdown by Vine FX

May 4, 2020, 04:50 PM

https://www.artofvfx.com/war-of-the-worlds-vfx-bre...

Come have a look at the creatures and environment work by Vine FX on the TV series, WAR OF THE WORLDS...

The true story behind 'Gladiator’s' prosthetic t

May 4, 2020, 04:50 PM

https://beforesandafters.com/2020/05/04/the-true-s...

Sometimes I think the most successful effects shots in films are where multiple techniques get used. That was the case with Gladiator’s famous tiger scene – the one where Maximus (Russell Crowe) engages with Tigris of Gaul, who brings with him a number of tigers.

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