It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 2, 2014, 09:54 AM
http://lesterbanks.com/2014/09/creating-compositin...
learn how you can create and use Z-Depth maps right out of trapcode particular and create complex composites without leaving After Effects
September 2, 2014, 09:54 AM
http://www.3dvf.com/actualite-10552-bases-cinema-4...
The general 3D artist Aurélien Martineau presents a tutorial on the basics of Cinema 4D R15 version here. It targets those who do not know of any tool.
September 2, 2014, 04:48 AM
http://www.insidethemagic.net/2014/09/disney-anima...
Disney’s last traditionally animated films were 2009′s “The Princess and the Frog” and 2011′s “Winnie the Pooh.” Before that, decades of history allowed artists to put pencil to paper and create life on the big screen. Now, while computer animation certainly still requires the talent of animators, 2D hand-drawn animation is fading away.
September 2, 2014, 04:47 AM
http://feedproxy.google.com/~r/artofthetitle_rss/~...
“Listen to me, Cooney! If you put me and my men in a wringer - -if you send us out there and let us hang - -I swear, I swear by all that's holy, I'll come back. I'll come back and take this grenade and shove it down your throat and pull the pin!” — Lt. Joe Costa, Fox Co. Author Pat Kirkham discusses the opening titles for Attack, from her authoritati...
September 2, 2014, 04:46 AM
http://splinebomb.com/state-of-mind-3/
This time we have a really in depth interview of how state of mind plays a role with Garret Kramer.Take a sneak peek at what this interview is all about right here. This really is something I am very excited about to get out to artists.
September 1, 2014, 04:15 PM
http://lesterbanks.com/2014/09/compositing-princip...
the fundamentals of compositing workflow in Ae looking at keying and color correcting green screen footage and creating a light wrap
September 1, 2014, 10:09 AM
http://lesterbanks.com/2014/09/fluids-x-particles/
The X-Particles skinner modifier can be a great way to create detailed fluid simulations right in Cinema 4D, creating renderable geometry from a particle's simulation
September 1, 2014, 10:08 AM
http://lesterbanks.com/2014/09/strategies-accurate...
three quick ways for accurately placing or snapping objects together in C4D on arbitrary axis
September 1, 2014, 05:11 AM
http://www.animatorisland.com/workflow-7-ways-to-f...
As animators who also happen to be human beings, we make mistakes. And over the course of hundreds of frames with thousands of unique movements and subtle actions, we make a LOT of mistakes. It’s part of the job, and so is fixing them. So how can you get the mistakes out of the way and get on the right track sooner? Today we’ll take a look at how to get the failing out of the way lickity-split so you can arrive at a successful animation even faster.
September 1, 2014, 05:10 AM
http://www.thinkboxsoftware.com/news/2014/9/1/cine...
C4DAPT is a unique live event featuring a selection of Cinema4D experts from top VFX/motion studios as well as specialized freelancers sharing invaluable high end knowledge and insider tips.During a 2 day intensive seminar attendees will be taken on a tour de force covering a wide range of advanced production proven techniques from real cases in compact lectures. Designed for studios as well as freelancers this is an exceptional chance to learn from the best in the industry. Thinkbox Softwa...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.