To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Inspiring Rodeo FX

August 18, 2015, 02:23 PM

http://cinefex.com/blog/inspiring-rodeo-fx/

What inspires the visual effects artists at Rodeo FX? Find out in our exclusive set of interviews with the Canadian VFX team ...

The VFX of Pixels

August 18, 2015, 05:55 AM

https://library.creativecow.net/wilson_tim/pixels_...

The temptation is easy. Take lo-res characters built on iconic video game characters like Pac-Man and Donkey Kong, make 'em big, put 'em in the movie, and leave it at that.

These Exciting Special Guests Take the Avid Stage

August 18, 2015, 05:53 AM

http://www.avidblogs.com/ibc-2015-avid-guest-prese...

The article These Exciting Special Guests Take the Avid Stage at IBC 2015 by Timory Burleson appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Color Matte Premultiply in Nuke

August 18, 2015, 05:53 AM

http://www.cgmeetup.net/home/color-matte-premultip...

It may sometime happen that you render your scene with some colored background. With this kind of image there is always an issue with edge while doing pre-multiplication.

Is this the future of 3D movie projection?

August 18, 2015, 05:52 AM

http://www.creativebloq.com/3d-modelling/future-3d...

Looking like a cross between a zoetrope and a nightclub, the stroboscope combines 3D modelling and mathematical precision to produce a unique animation effect.

3 Top Options for Capturing Awesome VR Footage

August 17, 2015, 09:34 AM

http://www.premiumbeat.com/blog/3-top-options-for-...

With the Oculus Rift scheduled for early 2016, filmmakers are looking for ways to generate VR content. Here are three great options for capturing 360 degree footage.

EaseCopy For Ae, Nondestructively Copy/Paste Ease

August 17, 2015, 09:33 AM

http://lesterbanks.com/2015/08/easecopy-for-ae-non...

EaseCopy lets you copy/paste your eases without overwriting your values and copy/paste your values without overwriting your eases. The Post EaseCopy For Ae, Nondestructively Copy/Paste Ease & Values originally appeared and published on %%BLOGLINK%,by lesterbanks

LightWave 3D Group, 3rd Powers at SIGGRAPH with pl

August 17, 2015, 09:33 AM

http://postperspective.com/lightwave-3d-group-3rd-...

The LightWave 3D Group, a division of NewTek, and Japan-based software developer 3rd Powers have teamed up to offer a creative plug-in bundle featuring a new full license of LightWave 2015 and a complete suite of plug-ins for LightWave by 3rd Powers. LightWave 3D software supports an end-to-end production pipeline in which to model, animate, capture, retarget, render and input and output to 3D, including 3D printing. It allows artists to control simulations with new bullet constraint types ...

TED 2: Glenn Melenhorst – VFX Supervisor – Ilo

August 17, 2015, 09:32 AM

http://www.artofvfx.com/?p=13030

Earlier this year, Glenn Melenhorst explained to us the work of Iloura on THE SPONGEBOB MOVIE: SPONGE OUT OF WATER. He now talks about his new collaboration with director Seth MacFarlane and VFX Supervisor Blair Clark for the return of TED.

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