To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Optimizing Manual Tracking Workflow in 3D Equalize

July 8, 2014, 09:29 AM

http://lesterbanks.com/2014/07/optimizing-manual-t...

learn how to use key shortcuts to optimize your manual tracking workflow in 3D Equalizer

Transitioning Between V-Ray Shaders in Cinema 4D

July 8, 2014, 09:29 AM

http://lesterbanks.com/2014/07/transitioning-v-ray...

learn how to create smoothly animated transition between V-Ray shaders in Cinema 4D

Tom Sito's Animation History

July 8, 2014, 04:38 AM

http://animationguildblog.blogspot.ca/2014/07/tom-...

President Emeritus Sito recalls important July dates in Cartoonland.

Maya Custom Tools Script Adds Custom Fresnel Curve

July 7, 2014, 01:18 PM

http://lesterbanks.com/2014/07/maya-custom-tools-s...

check out this Maya Script that will allow you to make Custom Fresnel Curves in Autodesk Maya

After Effects Video Tutorial: Character Rigging

July 7, 2014, 01:18 PM

http://www.premiumbeat.com/blog/after-effects-vide...

Learn how to rig a character using expressions and parenting in this After Effects video tutorial.

Exploring the Principles of Animation with Modo

July 7, 2014, 01:18 PM

http://lesterbanks.com/2014/07/exploring-principle...

learn the basics for creating animation in modo, covering the principles of animation hosted by animator Brian Vowles

Long Winter: More Rigs

July 7, 2014, 01:15 PM

http://animatorsresource.blogspot.ca/2014/07/long-...

They have been busy over there at Long Winter, between releasing Brooke and all of the new works in progress. The characters keep coming and they are more and more appealing!

Animation 2014: While The Mouse’s Away...

July 7, 2014, 09:56 AM

http://blogs.indiewire.com/sydneylevine/animation-...

For the first time in almost two decades, Luxor Jr., the beloved hopping desk lamp that announces the beginning of a new Pixar adventure, will not see the light. This year the Emeryville-based studio will not delight their devoted audiences with a new, moneymaking feature film.

Create a Paper Box Intro

July 7, 2014, 04:27 AM

http://cgi.tutsplus.com/tutorials/create-a-paper-b...

In this tutorial, you'll learn how to create an animation in After Effects using simple 2D shapes and export the animation to layers with an alpha channel to use in Cinema 4D as a texture. The texture will span across multiple Mograph clones in both space and time and you'll finish off the look by adding a paper texture and lighting.

Disney and "7D" 's stellar voice cast...

July 7, 2014, 04:27 AM

http://www.huffingtonpost.com/jim-hill/disney-hope...

So when Disney Television Animation decided to build a show around the Seven Dwarfs, how did they give this new animated series its own identity? Make sure that people wouldn't confuse this program with the classic animated feature that the Dwarfs debuted in back in 1937?

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