To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Chuck Jones: Extremes and in Betweens

July 6, 2014, 09:29 AM

https://www.aotg.com/chuck-jones-extremes-and-in-betweens/

This biography, shown on American television as part of the PBS "Great Performances" series, examines the life works of one of Hollywood's most celebrated an...

Animation Paper - Indiegoogo Campaign

July 6, 2014, 09:25 AM

http://floobynooby.blogspot.ca/2014/07/animation-p...

Flooby Nooby: Animation Paper - Indiegoogo Campaign

Custom Fresnel curves in Maya – Part 2

July 6, 2014, 09:25 AM

http://therenderblog.com/custom-fresnel-curves-in-...

This is a follow up post from the first part on how to create custom fresnel curves in maya. In this second part I will break down the script that was added to the custom tools that you can download from creativecrash. This gives you the chance to create your own version and perhaps learn some python scripting.

Creating a Studio Lighting Setup With V-Ray in Cin

July 5, 2014, 01:49 PM

http://lesterbanks.com/2014/07/creating-studio-lig...

learn how to build a basic studio lighting set up for general renderings using V-Ray for Cinema 4D

Zoey - latest female character from iAnimate

July 5, 2014, 01:49 PM

http://www.splinebomb.com/zoey-latest-female-chara...

#iAnimate.net latest rig release is a really appealing female character named Zoey. Beautifully designed & modeled by Kevin Webb, and rigged by the very talented Victor Vinyals.

Create an Animation Sequencing Tool in After Effec

July 5, 2014, 07:45 AM

http://lesterbanks.com/2014/07/create-animation-se...

create an animation sequencing tool in After Effects using expressions that will play multiple animations one after the other as set by the effect controls.

Getting Started With Blender’s Volumetric Render

July 4, 2014, 12:13 PM

http://lesterbanks.com/2014/07/getting-started-ble...

Learn how to render fog, haze and smoke volumetrically with cycles, creating god rays with light sources and objects

TEAM AMERICA THE MOVIE | Building The World

July 4, 2014, 12:13 PM

https://www.aotg.com/team-america-the-movie-building-the-world/

THE MOVIE TEAM AMERICA - Building The World - The Making of "Team America"

Tearing Cloth in 3ds Max

July 4, 2014, 12:13 PM

https://www.aotg.com/tearing-cloth-in-3ds-max/

Here's a tutorial on how to tear cloth in 3ds max, as seen with the halo sword in chalk warfare 3.0...

The Basics of Fracture and Dynamics in C4D

July 4, 2014, 09:34 AM

http://lesterbanks.com/2014/07/basics-fracture-dyn...

learn the basics for creating destruction in cinema 4d using thraussi for creating fracture and dynamics for animation.

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