To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Cinesite and Image Engine Join Forces

July 2, 2015, 12:41 PM

http://www.artofvfx.com/?p=12588

July 2nd, 2015, Cinesite and Image Engine today announced a merger of their two companies. The alliance gives the two entities a combined staff of over 525 artists worldwide, with capacity for 675 at their studios in London, Vancouver and Montréal. It ensures that both companies are well positioned to deliver world-class visual effects and animation services to their mutual global customer base.

Jaws VFX Discussion Panel

July 2, 2015, 12:41 PM

https://www.aotg.com/jaws-vfx-discussion-panel/

Panel discussion of the film, Jaws- featuring Joe Elves and Keith Pike. Moderated by Gene Kozicki and Greg Nicotero.

CineSync 3.6 and Shotgun Integration Released

July 2, 2015, 09:24 AM

http://www.btlnews.com/crafts/post-production/cine...

Cospective announced the commercial release of cineSync 3.6, featuring the new integration between remote review-and-approval tool cineSync and Shotgun production tracking, review and asset management software.

Behind the Title: rof vfx’s John Myers

July 2, 2015, 09:23 AM

http://postperspective.com/behind-title-rof-vfxs-j...

NAME: John Myers COMPANY: rof vfx (Ring of Fire) CAN YOU DESCRIBE YOUR COMPANY? We are a ninja chameleon that can bench press 5,000 pounds plus and run a sub :01 second 40, all day, every day! We are also an award-winning visual arts, effects and animation company (with offices in Santa Monica and New York) that works across all platforms, specializing in custom creative approaches. We specialize in high-end seamless effects, including animation, 2D & 3D compositing, motion graphics desig...

CineSync Tightens Shotgun Integration for New v3.6

July 2, 2015, 09:23 AM

http://www.studiodaily.com/2015/07/cinesync-tighte...

CineSync has taken its Shotgun integration a step further, building a portal dedicated to Shotgun's production tracking, review and asset management system directly into CineSync. The new integration went into private beta after this year's NAB, and is included in … more » The post CineSync Tightens Shotgun Integration for New v3.6 appeared first on Studio Daily.

Pixels: Director Chris Columbus on the Movie's Uni

July 2, 2015, 09:22 AM

https://www.aotg.com/pixels-director-chris-columbus-on-the-movies-uni/

Check out Movie Behind the Scenes, Interviews, Movie Red Carpet Premieres, Broll and more from ScreenSlam.com

EMERGING ISLANDS MAKING OF

July 2, 2015, 05:38 AM

https://www.aotg.com/emerging-islands-making-of/

In this commercial UPP had to create as CGI what the developer will be creating for real. Everything was created from scratch - including water simulations, non-tiled ocean surfaces, particle and fluid simulations, vegetation distributions, setup of multiple assets pipeline, procedural animation and modeling of buildings and whole city blocks and crowd simulations used for people and city traffic.

‘Jurassic World': dinos find their inner animal

July 1, 2015, 04:17 PM

http://postperspective.com/jurassic-world-dinos-fi...

By Jennifer Walden So the makers of Jurassic World are, quite obviously, asking you to suspend your disbelief. This disbelief might just focus on the fact they are asking you to accept that a group of super-positive thinking people (or maybe super-stupid) thought that opening up a theme park where dinosaurs once again roam the earth was a good idea. Especially since it has gone so spectacularly bad at earlier parks featured in earlier movies. Yes, the idea of re-opening the same park again...

Six foundations of After Effects

July 1, 2015, 04:16 PM

https://www.aotg.com/six-foundations-of-after-effects/

Get an overview of the six foundational areas of After Effects.

Defining layers

July 1, 2015, 04:15 PM

https://www.aotg.com/defining-layers/

Learn about the different kinds of layers within the After Effects Composition.

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