It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 26, 2014, 05:24 AM
http://cgi.tutsplus.com/tutorials/model-the-corsai...
In part seven of the Corsair series, you'll add the power and reset buttons and learn how to model a detailed USB port to complete the top panel.
June 26, 2014, 05:22 AM
http://lesterbanks.com/2014/06/creating-atom-simul...
learn how to mix 3D and 2D layers with Expressions to create an atom simulation in After Effects using trapcode particular and CC sphere
June 25, 2014, 08:47 PM
http://www.btlnews.com/crafts/post-production/auto...
Autodesk has signed an agreement to acquire Shotgun Software – a developer of cloud-based production tracking, review and asset management software for the film, television and games industries.
June 25, 2014, 08:44 PM
http://www.studiodaily.com/2014/06/autodesk-buys-s...
Another key tool in the VFX ecosystem became part of the Autodesk portfolio today with the announcement that Autodesk has agreed to buy production-management platform developer Shotgun Software. Launched in 2006, Shotgun offers tools for cloud-based production tracking, review, and … more »
June 25, 2014, 08:43 PM
http://postperspective.com/autodesk-acquire-shotgu...
Autodesk has signed a definitive agreement to acquire Shotgun Software, a developer of scalable, cloud-based production tracking, review and asset management software for the film, television and games industries. This transaction is expected to close during Autodesk’s fiscal quarter ending July 31, 2014, and have no impact on Autodesk’s guidance issued on May 15, 2014. […]The post Autodesk to acquire Shotgun Software appeared first on postPerspective - Randi Altman's postPerspective.
June 25, 2014, 08:43 PM
http://www.animationmagazine.net/vfx/autodesk-acqu...
Autodesk has agreed to acquire Shotgun Software, a developer of scalable, cloud-based production tracking, review and asset management software for the film, television and games industries.
June 25, 2014, 08:42 PM
http://directedbychuckjones.tumblr.com/post/899106...
Color model drawing from the Chuck Jones-directed TV special, “A Connecticut Rabbit in King Arthur’s Court”, 1978, graphite and colored pencil on 12 field animation paper. (An homage to Mark Twain’s...
June 25, 2014, 07:11 AM
http://www.creativebloq.com/3d/plugins-cg-artists-...
These brilliant add-ons all bring extra functionality to your exisiting software. But which one gets your vote?
June 25, 2014, 07:11 AM
http://www.cgmeetup.net/home/autodesk-mudbox-and-m...
Marcel deJong Autodesk Mudbox expert as he provides an overview of new features recently released in Mudbox 2015. He’ll demonstrate the interoperability between Mudbox and Maya in the Entertainment Creation Suite.
June 25, 2014, 01:32 AM
http://www.nytimes.com/2014/06/23/business/media/n...
Two years ago, Viacom’s Nickelodeon announced an annual competition as it battled a ratings drop. Rookie animators could vie for the chance to create an 11-minute cartoon. With any luck, Nickelodeon would find fresh creativity.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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