To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

30 Days of Animation

May 20, 2014, 04:44 AM

http://animatorsresource.blogspot.ca/2014/05/30-da...

I really love gems like this. They do two things - 1. Inspire me to Animate 2. Show me I need to Animate more!

10 Years Ago Today...

May 20, 2014, 04:43 AM

http://animationguildblog.blogspot.ca/2014/05/ten-...

Shrek 2 was released. It became a huge hit, and sequelitis was born.

Another Princess Film

May 20, 2014, 04:43 AM

http://animationguildblog.blogspot.ca/2014/05/anot...

... Russian animation company Wizart has sold its 2012 feature The Snow Queen and its sequel to China's Flame Node Entertainment for theatrical distribution among a slew of early deals in Cannes.

Tutorial 19 Preview - Acid Effect on Vimeo

May 20, 2014, 04:42 AM

http://vimeo.com/95825163

This is "Tutorial 19 Preview - Acid Effect" by BW Design on Vimeo, the home for high quality videos and the people who love them.

Los Angeles CA – Women in Animation Mixer

May 19, 2014, 04:30 PM

http://feedproxy.google.com/~r/industryhappenings/...

Women in Animation is doing their very first west side mixer on Wednesday May 21! All the mixer info is below (and here is more info about the group and upcoming events on their website: http://www.womeninanimation.org/) *MAY MONTHLY MIXERS* On May 21st, WIA will be hosting *TWO* monthly mixers. From 6:00 pm to 8:00pm we will be at The Arsenal in West LA, and from 7:00 to 9:00 pm we will be at Golden Road Brewing in Glendale. We hope you’ll join us for good food, good drinks, and good co...

Intro to Particles in Houdini 13

May 19, 2014, 02:29 PM

http://lesterbanks.com/2014/05/introduction-partic...

Rohan Dalvi posts a look at using particles in Houdini 13 covering all the basics. As an introduction, Rohan offers a look at the basics of particle emission in Houdini, and how to emit particles from surfaces and the attributes involved.

3D Animation Market by Hardware, Software, Service

May 19, 2014, 02:29 PM

http://www.prnewswire.com/news-releases/3d-animati...

The 3D animation market is segmented on the basis of components such as hardware, software and services. The hardware consists of dedicated workstations, video card/GPU, motion capturing systems, and other hardware equipments. The software market is inclusive of packaged software/ platforms, SDK, plug-in software, and other workflow software.

World Box Office

May 19, 2014, 04:39 AM

http://animationguildblog.blogspot.ca/2014/05/worl...

Only two animated features in the race, one of which never seems to stop accumulating revenue.

Create a Fire Extinguisher with 3D Studio Max: Pt

May 19, 2014, 04:39 AM

http://cgi.tutsplus.com/tutorials/create-a-game-re...

In the previous part of the tutorial, we learned how to bake Normal and Ambient Occlusion maps. And in the final part of the tutorial, we will learn how to texture our asset.

Easily Render Splines in C4D

May 18, 2014, 06:35 AM

http://lesterbanks.com/2014/05/easily-render-splin...

MographCandy’s Dan Conrad reminds us that it is indeed possible to render splines in C4D without converting them to polygonal objects.

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