It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 8, 2015, 09:37 AM
https://www.rocketstock.com/blog/cinema-4d-tutoria...
Macro shots are a great way to make even the most boring designs more interesting. There’s just something about adding in depth of field that helps to sell your designs and make them look realistic. However, in the following Cinema 4D tutorial we’ll take a look at how to create and setup macro shots in Cinema 4D.
May 8, 2015, 09:37 AM
http://www.cgmeetup.net/home/avengers-age-of-ultro...
Watch breakdown of Avengers – Age of Ultron UI Reel by Territory. When Tony Stark and Bruce Banner try to jump-start a dormant peacekeeping program called Ultron, things go horribly wrong and it’s up to Earth’s mighteous heroes to stop the villainous Ultron from enacting his terrible plans.
May 8, 2015, 05:04 AM
http://www.redsharknews.com/post/item/2559-how-to-...
Here's a video tutorial to model a CGI strawberry. Although it's specifically for Cinema 4D, those using other 3D modeling and animation programs could pick up some tips as well. Cinema 5DCGIPhotorealisticTutorialvideoDaniel Mozbäuchel
May 8, 2015, 05:02 AM
https://www.aotg.com/intel-dell/
Check out our VFX breakdown to see how the collaboration between MPC LA, Pereira & O’Dell and RSA director Robert Stromberg brought to life an emotional tale of self-discovery for the fourth installment of Intel’s successful ‘Inside Films’ series.
May 8, 2015, 05:02 AM
https://www.aotg.com/the-virtual-humans-forum-fmx-2015/
Deluxe has appointed accomplished technology strategist Mark Lemmons as chief technology officer. A more than 20-year industry veteran in a host of technology leadership roles, Lemmons is charged with leading technology strategy at Deluxe, while optimizing investments in the Media Services and New Media groups of the global post-production company.
May 8, 2015, 05:01 AM
http://www.cgmeetup.net/home/3ds-max-2016-new-enha...
Do Open Subdiv, Dual Quaternion Skinning and ShaderFX Enhancements sound familiar? Watch the video to find out how these features that were part of the extension releases have been enhanced even further in 3ds Max 2016.
May 8, 2015, 05:01 AM
https://www.aotg.com/intel-dell-wli-vfx-breakdown-3/
“What Lives Inside” is set in a richly surreal world inhabited by fantastical creatures - all crafted entirely in CG by MPC, including five creatures, six massive environments, and dozens of radically scaled up props.
May 7, 2015, 01:06 PM
http://lesterbanks.com/2015/05/transition-using-op...
The After Effects Optics Compensation is just another distortion effects and you can use it to create an interesting transition effect.
May 7, 2015, 01:05 PM
https://www.aotg.com/edge-of-tomorrow-creating-the-environments-shot/
Edge of Tomorrow - Creating The Environments Shot Build
May 7, 2015, 11:00 AM
https://www.aotg.com/miller-camera-gives-back-to-budding-professional/
When 18-year-old high school student Nate Ilardi was looking to kick start his career and gain more traction as an up-and-coming camera operator, he reached out to Miller Camera Support
#miller camera support
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.