To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

This Month in Animation

March 7, 2014, 05:46 AM

http://animationguildblog.blogspot.ca/2014/03/this...

Tom Sito, on top of being an animation veteran, is an animation historian, author of books, and college professor. Below we offer a few Sito factoids from animation history:

Disney Interactive Slashes 700 Jobs

March 7, 2014, 05:44 AM

http://www.animationmagazine.net/top-stories/disne...

The Mouse House’s lone lame-duck operation Disney Interactive has made entertainment financial wags’ predictions come true by enacting an estimated 700 layoffs, or 26% of its workforce.

Avoiding a Nightmare

March 7, 2014, 05:44 AM

http://www.cgw.com/Press-Center/In-Focus/2014/Avoi...

M dot Strange's third animated feature, "I am Nightmare," avoided a nightmarish production by utilizing Maxon's Cinema 4D and BodyPaint 3D tools.

Disney to Develop Chinese Co-Pros With Shanghai Gr

March 7, 2014, 05:44 AM

http://www.hollywoodreporter.com/news/disney-devel...

In the latest linkup between Hollywood and the booming Chinese film business, Walt Disney Studios has struck a multi-year deal with Shanghai Media Group Pictures to co-develop Disney-branded movies for China and other markets.  Under the deal, Burbank-based Disney Studios will partner U.S.

Create DNA Structures in Maya

March 6, 2014, 05:03 PM

http://lesterbanks.com/2014/03/easily-create-dna-l...

It always seems to work out this way “you never know you’re going to need something until the day you need something”. How many times have I needed a quick way to create DNA like structures in Maya, and never had anything around to make that easier.

Developing a 100% CGI Chimp

March 6, 2014, 10:31 AM

https://www.aotg.com/developing-a-100-cgi-chimp/

Watch this VFX Breakdown to see how Mill+ developed custom simulation tools to create the muscle, skin, blood and hair systems needed to bring a realistic fu...

Cinema 4D Tutorial

March 6, 2014, 05:52 AM

http://www.mographcandy.com/blog/2014/3/3/cinema-4...

You see a lot of the Polygon Reduction Tool in use to create a Low Poly look in Cinema 4D. It's a magic wand of sorts for that kind of effect when combined with a reduction in the phong angle on a Phong Tag.

Create a Particle Morph

March 6, 2014, 05:51 AM

http://lesterbanks.com/2014/03/create-particle-mor...

Mt. Mograph shows how to morph between type in Cinema 4D using some strategic cloners along with the inheritance effector. The Cloners will be used for creating an LED type look easily. This type of thing can be used for more than just type, as Matt shows the same technique on a modelled object as well.

Bypass Photoshop and Create 2D text in Cinema 4D

March 6, 2014, 05:51 AM

http://lesterbanks.com/2014/03/bypass-photoshop-cr...

Eyedesyn.com’s EJ Hassenfratz shows how you can save yourself a trip into Photoshop, by creating text based images textures right in Cinema 4D. With the C4D spline shader, you can create 2D Text materials and apply them to 3D objects as textures.

Long shadows real time build - Fast and Easy

March 5, 2014, 05:16 PM

http://www.youtube.com/watch?v=CgAjdR_BtdQ

A realtime build of a long shadows title. using my Long Shadows preset. Go get the preset for $1, https://gumroad.com/l/oWUSw My Tip Jar: https://gumroad.com...

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