To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Animation Business in Scandinavia Entices Distribu

February 28, 2014, 01:23 PM

http://variety.com/2014/film/international/animati...

All you need to do to measure the success of European animators is look at this year’s Oscar race: “Despicable Me 2,” co-directed by French toonsmith Pierre Coffin; and “Ernest & Celestine,” a France-Luxembourg-Belgium co-production, are nominated for animated feature, and shorts “Room on the Broom” (U.K.) and “Mr. Hublot” (Luxembourg-France) are also on the Academy score card.

Turn Element 3D Text to Rubber Jello Text: AE

February 28, 2014, 01:23 PM

https://www.aotg.com/turn-element-3d-text-to-rubber-jello-text-ae/

Have you ever wanted to turn your Element 3D text into rubber? what about any layer or 3D object in After Effects? Well with this tutorial I show you a sweet...

Saul Bass Pitches the Bell System Logo

February 28, 2014, 10:45 AM

http://www.studiodaily.com/2014/02/saul-bass-pitch...

Shades of Mad Men, this dramatic pitch film from legendary designer Saul Bass introduced the iconic Bell System logo in 1969. [via AT&T Tech Channel]

Pole Vector Constraints - Pt4

February 28, 2014, 05:30 AM

http://vimeo.com/87311735

If we can write out the steps we want the computer to do, then all we have to do is figure out how to translate our steps into something the computer can understand. I break down the Locator Method for creating pole vector constraints and outline how we would want to go about tackling this process through a script.

Pole Vector Constraints - Pt3

February 28, 2014, 05:29 AM

http://vimeo.com/87239838

While this method is a bit more involved than the method shown in Part 2 of this series, it is well worth the time to set it up. I have yet to run into a situation where rotation values were placed on systems I have created. And once the process is scripted out, it really is just a button click to set up.

Pole Vector Constraints - Pt2

February 27, 2014, 07:29 PM

https://www.aotg.com/pole-vector-constraints-pt2/

In this podcast I demonstrate one method for placing the pole vector icon in the correct location. While this is a fairly quick, user-friendly method and works most of the time, it is not a 100% guarantee to keep joints chain rotation free.

Pole Vector Constraints - Pt1

February 27, 2014, 07:29 PM

https://www.aotg.com/pole-vector-constraints-pt1/

This video provides a brief explanation of ikHandles and pole vector constraints so in the next podcasts we can hit the ground running.

Tips for Speeding up Phoenix Atmospherics Renderin

February 27, 2014, 02:30 PM

http://lesterbanks.com/2014/02/tips-speeding-phoen...

Svetlin Nikolov shares his tips for getting quicker renders from Phoenix FD fire and smoke effects that does reduce the quality to some extent. Because these settings will be degrading the quality of the render, they are perfect for doing test renders of the simulation.

AE Tutorial: Godzilla 2014 Movie Titles

February 27, 2014, 02:30 PM

https://www.aotg.com/ae-tutorial-godzilla-2014-movie-titles/

The new Godzilla movie trailer for 2014 just dropped and it had a cool fiery smokey logo thing going on. Here is my quick tutorial on how to create this look...

Maya PV Locator Script

February 27, 2014, 02:29 PM

http://lesterbanks.com/2014/02/pv-locator-script-a...

It has been a while since we have seen any additions to the RigBox Reborn project. Jennifer Conley set out on a mission to revamp and revise her personal rigging toolbox for Maya that is comprised of smaller more flexible components and tools.

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