To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

New Slice it Plugin for Cinema 4D

February 13, 2014, 02:35 PM

http://lesterbanks.com/2014/02/new-slice-plugin-cu...

A new plugin from the C4DZone will allow you to cut, slice and chop polygonal objects with an ordinary plane. By using a polygonal plane in Cinema 4D, you can have better control over where your cuts will be, rather than creating them procedurally.

Creating a Gooey Center In AE

February 13, 2014, 02:34 PM

http://lesterbanks.com/2014/02/sticky-animation-af...

Mt. Mograph gives us a look into the basics of production workflow and the simplicity of animation. Showing how to create a ripping effect that will reveal a soft, gooey center, Matt uses shape layers and keyframes to knock out a neat effect.

Making The Dam Keeper: Animation

February 13, 2014, 05:58 AM

http://www.youtube.com/watch?v=RaNwQ4cnATw

www.TheDamKeeper.com Facebook.com/TheDamKeeper Erick Oh, supervising animator of Robert Kondo and Dice Tsutsumi's short film 'The Dam Keeper', talks about hi...

Storyboarding 102 - Staging

February 13, 2014, 05:57 AM

http://www.bestanimationbooks.com/animation/storyb...

One of the downfalls of most young storyboard artists is a weak use of staging. Staging refers to the arrangement of characters or objects within your scene and the corresponding character and camera movements.

VES Awards: Live Coverage

February 13, 2014, 05:56 AM

http://variety.com/2014/film/news/visual-effects-s...

The Visual Effects Society proved that “Gravity” is causing as much buzz among vfx pros as it is among worldwide audiences. By the time the pic collected the award for visual effects in a visual effects-driven motion picture, the org’s equivalent of best picture, it had already collected five of the six awards it was nominated for.

Rendering Realistic Caustics in Cinema 4D

February 12, 2014, 07:38 PM

http://lesterbanks.com/2014/02/realistic-caustics-...

Contributing another episode to his look at using some of the features of VRayforC4D 1.8 for Cinema 4D, Josef Bsharah shows how to render out caustics from V-Ray. Caustics are a concentration of light that are caused from a curved surface. It is not uncommon to see caustics associated with transparent refractive objects such as glass or water.

Disney Animation's Millstein Reveals 'Frozen' Sequ

February 12, 2014, 01:53 PM

http://www.hollywoodreporter.com/news/frozen-seque...

Walt Disney Animation Studios is on a roll that began with 2010's Tangled and continued with 2012's Wreck-It Ralph. And now with Frozen -- the $150 million movie has grossed $914 million worldwide -- Disney's re-energized animation unit is even overshadowing its corporate sibling at Pixar. Andrew Millstein, 53, who oversees day-to-day operations of the 800-person animation unit, credits the changes that Pixar chiefs John Lasseter and Ed Catmull put in place when they took on the additional title...

25 greatest CGI movie moments of all time

February 12, 2014, 11:09 AM

http://www.creativebloq.com/3d-tips/cgi-movie-mome...

We celebrate the work of the digital painters, sculptors, concept artists, and others working in the effects industry, as we pick our favourite CGI movie moments in live action movies.

Tuts+ Hollywood Movie Titles Series: Seventh Son

February 12, 2014, 11:07 AM

http://cgi.tutsplus.com/tutorials/tuts-hollywood-m...

In this tutorial, we're going to be looking at the animation title style of the movie "Seventh Son". We will make this awesome chisel bevel and animation logo using Cinema 4d. Then in After Effects we will see a simple compositing technique on how add dust particles and grunge textures inside Optical Flares, for an amazing final impact. The actual example "Seventh Son" title is being used just for training purposes and is not to be used in a personal project, without permission from the original...

Maya Feet to Inches HUD Script

February 12, 2014, 11:07 AM

http://lesterbanks.com/2014/02/maya-feet-to-inches...

The popularity and direction of Physically Based Rendering (PBR) dictates that your scene is better off in some sort of real world scale. This is also true for previs artist who need to constantly work in real world units to match the sets and positioning that they are working with.

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