To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

New Kit Bash Tool Coming to Cinema 4D

August 8, 2017, 09:33 AM

http://lesterbanks.com/2017/08/new-kit-bash-tool-c...

A lot of developers have been inspired by William Vaughan and his Pushing Points Polystein Kit for Modo. The tool for Modo was designed to be an easy way to kit bash model details, making The Post New Kit Bash Tool Coming to Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Pixar unveils RenderMan 22 and RenderMan XPU

August 7, 2017, 01:10 PM

http://www.cgchannel.com/2017/08/pixar-unveils-ren...

A 2017 promotional image for RenderMan. Pixar released version 21.5 of the renderer at Siggraph 2017, and also unveiled RenderMan 22 and new combined CPU/GPU rendering technology RenderMan XPU.

Using Stardust to Create an Energy Wave Effect

August 5, 2017, 07:09 AM

http://lesterbanks.com/2017/08/using-stardust-crea...

This short 16 minute tutorial features Lendon Bracewell showing how to create a neat looking energy wave using the Stardust system in After Effects. Starburst represents a new direction with After Effects particle systems. It The Post Using Stardust to Create an Energy Wave Effect originally appeared and published on %%BLOGLINK%,by lesterbanks

Create and Render Grass With MASH and Redshift

August 3, 2017, 09:29 AM

http://lesterbanks.com/2017/08/create-render-grass...

Watch this 10 minute tutorial from Abraham Mast, that shows how you can create grass in Maya using MASH. MASH is Autodesk Maya’s Motion Graphics Toolkit, letting you create procedural animation by stringing nodes together. The Post Create and Render Grass With MASH and Redshift originally appeared and published on %%BLOGLINK%,by lesterbanks

Autodesk Reveals Slate of SIGGRAPH Updates

August 3, 2017, 05:01 AM

http://www.studiodaily.com/2017/08/autodesk-reveal...

Autodesk released a full slate of updates at SIGGRAPH 2017 with a mandate of streamlining production and increasing flexibility, adding features to Maya, Shotgun, Arnold, 3ds Max and Flame, as well as giving subscribers Cloud Rights allowing headless (command-line, non-UI) usage of some Autodesk software over the Internet. Cloud Rights for Subscribers Starting later this […] The post Autodesk Reveals Slate of SIGGRAPH Updates appeared first on Studio Daily.

Facial Animation Advances, Fabric Engine & the Fre

August 3, 2017, 05:01 AM

http://www.animationmagazine.net/events/siggraph-f...

Adobe Research has built on its Project StyLit experiments to develop a new project called “Stylized Facial Animation” — a tool for automating rotoscopy which can apply any selected artistic style, from a pastel sketch to a bronze statue, onto video footage of actors’ faces. Adobe will hold a public demo of the technology on Thursday, August 3 at SIGGRAPH, or you can read up on the project in Digital Trends’ interview with Senior Principal Scientist David Simons.

Easily Arrange Ae Layers in a Circle, With Circle

August 2, 2017, 09:48 AM

http://lesterbanks.com/2017/08/arrange-ae-layers-c...

If you’ve ever wanted to arrange elements into a circle in After Effects, thinking you can just use an Adobe Illustrator-like paste with transform workflow, you probably have been disappointed. After Effects has no such The Post Easily Arrange Ae Layers in a Circle, With Circle Align originally appeared and published on %%BLOGLINK%,by lesterbanks

Autodesk to host Pipeline Awards at SIGGRAPH

August 1, 2017, 06:10 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — On Tuesday, August 1st, Autodesk will host The Pipeline Awards, celebrating the creative geniuses behind the screens that make laborious processes better and faster for studios of all sizes. 

SIGGRAPH: Floyd Norman Warns VR Developers

July 31, 2017, 05:18 PM

http://www.hollywoodreporter.com/behind-screen/sig...

Floyd Norman, who in 1956 became the first African-American storyboard artist to work for Walt Disney Animation Studios, shared his wisdom, humor, humility and charm before thousands of admirers on Monday during a keynote address at SIGGRAPH at the Los Angeles Convention Center.

Maxon previews Cinema 4D R19

July 31, 2017, 09:13 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Ahead of the SIGGRAPH 2017 conference in Los Angeles, Maxon (www.maxon.net) announced Cinema 4D Release 19 (R19), the next generation of its professional 3D application. The new release delivers both tools and enhancements that artists can put to use immediately, and provides a peek into the foundations for the future. 

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