To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

IMF: Output any version you need from a single mas

September 12, 2017, 09:16 AM

http://alex4d.com/notes/item/interoprable-master-f...

Interoprable Master Format is a system that allows you to specify all the versions of a feature film using a set of rules. Instead of rendering out every combination of language, aspect ratio, certification, distributor standard, you define how their rules apply to your movie. When a specific version is called for, it can then be rendered out automatically based on the media and the specific timeline included in an IMP (Interoperable Mastering Package). Even if you don't work in high-end ...

Viewfinder Effect for Final Cut Pro X

September 12, 2017, 09:16 AM

https://fxfactory.com/blog/effects-2/viewfinder-ef...

Focusing screens, authentic camera viewfinders, mobile skins and more!

Interview with Motion Graphics Designer Niels Pray

September 12, 2017, 06:01 AM

http://www.allanmckay.com/96/

This is Allan McKay. Welcome to Episode 96! I’m speaking with Niels Prayer who is a Motion Graphics Designer and Director. He’s worked on Minions, RoboCop and dozens of other really cool projects. We both [spoke] at the IAMAG Master Class earlier this year. Niels has done workshops for CG Society and other places. He’s worked for Illumination Mac Guff, the guys who do the Minions [movies]; as well as Framestore [where worked on RoboCop].

Export After Effects animations to HTML5

September 12, 2017, 06:00 AM

http://www.creativebloq.com/how-to/export-after-ef...

Animation on the web is here to stay. From the subtle movements that help bring our UI design to life, to fully animated Canvas experiences and WebGL experiments that are challenging what we once thought was possible in the browser.

Archiware Releases P5 Software Suite Version 5.5

September 11, 2017, 04:37 PM

https://www.aotg.com/archiware-releases-p5-software-suite-version-5-5/

Archiware GmbH, expert in data management software, has released the newest version of its P5 Software Suite. Prominent features in P5 version 5.5 include Backup to the Cloud, Client-to-Client sync, a choice between two Archiving modes and extended Cloud support for Amazon Glacier, Backblaze and Generic S3.

#cloud#archive#backup#tape#synchronization#disk#archiware#cloning#data management
How To Stick Textures on to Simulated Objects in H

September 11, 2017, 11:29 AM

http://lesterbanks.com/2017/09/stick-textures-simu...

Mikael Pettersen Shows How to Stick Textures Across Many Objects in a Simulation With Side FX Houdini Mikael Pettersen is a Lead Crowd Technical Director at MPC in London, and shares a look into creating The Post How To Stick Textures on to Simulated Objects in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

MESA REDONDA “LA MUJER Y EL MONTAJE”

September 11, 2017, 11:28 AM

https://edaeditores.org/mesa-redonda-la-mujer-y-el...

El viernes 22 de Septiembre se realizará la charla “La mujer y el montaje” con un panel integrado por Silvia Ripoll (EDA), primera mujer montajista del cine argentino, Rosario Suárez (SAE) y Anabela Lattanzio (EDA) con la coordinación de Natalia Villegas (EDA). Distintas generaciones de mujeres editoras invitamos a toda la comunidad audiovisual a conocer […]

Marcela Truglio (SAE) recibió el Premio al Mejor

September 11, 2017, 04:47 AM

http://saeditores.org/Novedades/Marcela-Truglio-SA...

En el marco del 4º Festival Internacional de Cine de la Alturas, que tuvo lugar en San Salvador de Jujuy, Marcela Truglio (SAE) recibió el premio al Mejor Montaje de Película Argentina en Competencia por su trabajo en la edición de la película Chaco,  documental dirigido por Juan Fernández Gebauer, Ignacio Ragone y Ulises de la Orden. 

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