To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Boris TV, Episode 226: Extruded .EPS Basics, Part

November 6, 2014, 01:15 PM

https://www.aotg.com/boris-tv-episode-226-extruded-eps-basics-part/

John Rofrano is back in the driver's seat to create a 30-second spot using BCC Extruded EPS with BCC 9 in FCP X. Learn how to streamline your workflow while ...

The Maze Runner Vfx Breakdown

November 6, 2014, 10:25 AM

http://www.cgmeetup.net/home/the-maze-runner-vfx-b...

Watch Vfx created by Method Studios for THE MAZE RUNNER. The Maze Runner is a science fiction action thriller directed by Wes Ball based on James Dashner’s 2009 book of the same name.

MARS and AVRIL: Making Of

November 6, 2014, 05:50 AM

http://www.artofvfx.com/?p=9860

Vision Globale have published a nice making of about their work on MARS & AVRIL...

IRON MAN 3 : HUD + GFX PROCESS REEL

November 5, 2014, 05:22 PM

https://www.aotg.com/iron-man-3-hud-gfx-process-reel/

In late 2012 I joined forces with Cantina Creative to help deliver over 100 shots for IRON MAN 3. Marvel tasked us with designing all the elaborate 3D head-up displays…

pointers tutorial

November 5, 2014, 05:20 PM

https://www.aotg.com/pointers-tutorial/

http://aescripts.com/pointers/ Pointers allows you to snap any layer or a layers spatial property to the position of an reference-layer, no matter if it is 3...

Making the puppet tool work with Text Layers

November 5, 2014, 01:32 PM

https://www.youtube.com/watch?v=4iYrJzkiObA

The puppet tool is really cool, but it can be frustrating at times. Using it with text is one of those times. This simple trick will help you to be able to w...

Interstellar – Black Holes and Wormholes

November 5, 2014, 10:37 AM

https://www.aotg.com/interstellar-black-holes-and-wormholes/

A look at the black holes and wormholes in the creation of Interstellar

STONEHENGE UNCOVERED: VFX Breakdown

November 5, 2014, 10:37 AM

https://www.aotg.com/stonehenge-uncovered-vfx-breakdown/

Vancouver based studio Sequence have released a really nice VFX Breakdown of their work on STONEHENGE UNCOVERED...

Interstellar Featurettes Highlighting Practical Ef

November 4, 2014, 10:41 AM

http://collider.com/interstellar-featurettes/

It’s almost time. Interstellar opens on film in 70mm IMAX and 35mm IMAX tomorrow and then everywhere else on November 7th. There are some questionable story components, but overall, Interstellar is wildly engaging and entertaining, and goes above and beyond in many respects, like with its visuals.

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