To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VFX & Animation: Meet the Experts

May 13, 2017, 06:49 AM

http://www.skwigly.co.uk/rts-futures-presents-vfx-...

Hosted by RTS Futures, on Tuesday 23rd May you have the opportunity to dive into the world of VFX and animation as they take you into the minds of experienced panellists, including Alex Donne-Johnson, Creative Director at motion design studio Dazzle Ship, responsible for creating video for branding, broadcast, online and installations and Pete Allinson, Head of Design at multi-award winning broadcaster UKTV, the home of TV channels such as Dave and GOLD.

The Beautiful Side of ‘Ugly’

May 13, 2017, 06:48 AM

http://www.cartoonbrew.com/shorts/beautiful-side-u...

Nikita Diakur’s short, Ugly, is called that for a reason. The experimental animated film, which follows a Native American Chief and a cat named Ugly, was made with deliberately ‘faulty’ dynamics.

How to create hair in Cinema 4D

May 12, 2017, 04:43 AM

http://www.creativebloq.com/how-to/how-to-create-h...

Inspired by the fantastic character art of Carlos Ortega Elizalde and Lois van Baarle, I decided to try my hand at 3D character creation. I had always struggled with things like 3D clothing and hair, and most of my character creation attempts resulted in epic failures.

What’s New in MARI Extension Pack 4

May 11, 2017, 12:18 PM

http://lesterbanks.com/2017/05/whats-new-mari-exte...

MARI Extension Pack 4 offers 50 new features and hundreds of smaller improvements to the industry standard plugin for MARI. The pack has always offered new nodes and features for MARI, the Foundry’s high-end texture The Post What’s New in MARI Extension Pack 4 originally appeared and published on %%BLOGLINK%,by lesterbanks

Comprehensive Introduction to Arnold for 3ds Max

May 11, 2017, 12:18 PM

https://www.aotg.com/comprehensive-introduction-to-arnold-for-3ds-max/

Premium tutorial No.12 : Comprehensive Introduction to Arnold for 3ds Max

You Can Drive MASH Attributes With Fluids

May 10, 2017, 12:58 PM

http://lesterbanks.com/2017/05/can-drive-mash-attr...

Maya’s motion graphics toolkit sees as much integration as anything else in Maya. You can mix and match MASH with any other tools that are available, from joints to soft bodies, to fluids. In fact, The Post You Can Drive MASH Attributes With Fluids originally appeared and published on %%BLOGLINK%,by lesterbanks

Dolby Presents: Escape, an animated short

May 10, 2017, 05:01 AM

http://www.studiodaily.com/2017/05/dolby-presents-...

Directed by Limbert Fabian and Brandon Oldenburg — formerly of Moonbot Studios and now at Flight School — set to original music by Imogen Heap and conceived for the Dolby Vision and Dolby Atmos picture and sound formats, “Escape” is designed to induce blissful audiovisual immersion. Credits DIRECTORS Limbert Fabian Brandon Oldenburg EXECUTIVE PRODUCERS Lampton Enochs […] The post Dolby Presents: Escape, an animated short appeared first on Studio Daily.

Pixar Regularized Kelvinlets: Sculpting Brushes Ba

May 10, 2017, 05:00 AM

http://www.cgmeetup.net/home/pixar-regularized-kel...

We introduce a new technique for real-time physically based volume sculpting of virtual elastic materials. Our formulation is based on the elastic response to localized force distributions associated with common modeling primitives such as grab, scale, twist, and pinch.

Easy Set Dressing With the Placer Node and Arnold

May 9, 2017, 12:36 PM

http://lesterbanks.com/2017/05/set-dressing-placer...

Maya 2017 Update 3 added the World Node and Placer node to Maya’s motion graphics toolkit. The placer node allows you to add elements to the surface of an object by clicking or brushing them The Post Easy Set Dressing With the Placer Node and Arnold Stand-Ins originally appeared and published on %%BLOGLINK%,by lesterbanks

No Post-Process Cel Shaded Rendering in Redshift

May 9, 2017, 12:35 PM

http://lesterbanks.com/2017/05/cel-shaded-renderin...

Having a photorealistic GPU renderer such as Redshift doesn’t mean that you are only bound to create photorealistic images and animations. Non-photorealistic (npr) stuff is still possible. Ideally, creating a cel shader that will give The Post No Post-Process Cel Shaded Rendering in Redshift originally appeared and published on %%BLOGLINK%,by lesterbanks

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