It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 8, 2017, 12:19 PM
http://lesterbanks.com/2017/05/modeling-stylized-t...
Looking for a longer modeling walkthrough? 3D Artist and trainer Michael Balchaitis has posted one that will take you through a number of modeling techniques and tips for working with more organic and irregular shapes. The Post Modeling a Stylized Treehouse in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks
April 30, 2017, 05:28 AM
http://lesterbanks.com/2017/04/look-houdini-16s-ne...
Kai Stavginski is a Senior Technical Director for SideFX, working on Houdini. Here, he covers the new shading features that are available with Houdini 16. Kai looks at the Principled Shader, Houdini’s Classic Shader, Absorption, The Post Have a Look at Houdini 16’s New Shading Features originally appeared and published on %%BLOGLINK%,by lesterbanks
April 26, 2017, 12:56 PM
http://lesterbanks.com/2017/04/working-blenders-ne...
You might remember an add-on that allowed you to automatically track shots in Blender. That Add-on was meant to extend Blender’s motion tracking tools by adding the ability to automate tracking. Good news, Blender AutoTracker The Post Working With Blender’s New AutoTracker Toolset originally appeared and published on %%BLOGLINK%,by lesterbanks
April 26, 2017, 12:55 PM
http://blog.animationmentor.com/7-things-all-anima...
This post is a list of common mistakes that I see beginning animators making when doing body mechanics work. Hmmm, this kinda sounds like one of those “listicles” you see everywhere. I’ve never made one before. All you need is an obnoxious click-bait title and an arbitrary number of things right? I think I can handle that. Here are 7 things all animators need to start—or stop—doing right now! (Number 3 makes my eyes bleed.)
April 26, 2017, 10:00 AM
http://www.awn.com/animationworld/i-have-question-...
Quite the treat for you kids today. We have the very genial and mucho loved creator of The Monk and The Fish (1994), Father and Daughter (2000) and that little feature that could, called The Red Turtle. Michael agreed to meet with me for a 10km run on the streets of Utrecht at 10pm on a Sunday evening in March. Along the way I asked pertinent questions.
April 26, 2017, 10:00 AM
http://framexframe.tumblr.com/post/160013044715/di...
Disney’s The Emperor’s New Groove
April 25, 2017, 12:35 PM
http://lesterbanks.com/2017/04/corona-overhaul-dis...
Render Legion releases a new update to Corona Renderer, their CPU based unbiased and biased photorealistic renderer for 3ds Max. Corona 1.6 offers a newly overhauled scheme for distributed rendering, making it easier to leverage The Post New Corona Renderer Brings an Overhaul to Distributed Rendering originally appeared and published on %%BLOGLINK%,by lesterbanks
April 25, 2017, 09:09 AM
http://lesterbanks.com/2017/04/rig-rope-blender-cu...
How do you make a rope in 3D? There are quite a few tutorials out there that show you how. There are certainly more than a few on this site. Most involve using 3 cylindrical The Post Create and Rig a Rope in Blender With a Curve and Displacement originally appeared and published on %%BLOGLINK%,by lesterbanks
April 25, 2017, 04:56 AM
http://animationguildblog.blogspot.ca/2017/04/no-s...
The Union agrees during the existence of this Agreement, unless the Producer fails to comply with an arbitration award, not to strike against, picket or boycott the Producer for any reason whatsoever, and to order its members to perform their obligations to the Producer hereunder and to use its best efforts to get the employees to perform such obligations.
April 22, 2017, 12:42 PM
http://lesterbanks.com/2017/04/new-hdr-skies-pack-...
Shawn Astrom’s SA Studios releases a new CG HDR Skies pack that includes 52, 12k images. This is the second pack from SA Studios, offering a unique approach to lighting with HDR images for 3D. The Post SA Studios Launches New HDR Skies Pack With 52 High-Stop Images originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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