To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Adobe After Effects, Foundry Nuke Are First VFX Pr

August 1, 2019, 05:46 AM

https://www.studiodaily.com/2019/07/adobe-effects-...

Adobe After Effects and Foundry Nuke are now part of the Netflix Post Technology Alliance (PTA). The two products inaugurate a brand-new VFX category in the PTA, which verifies that they meet technical and delivery specifications for Netflix Original movies and shows. Adobe Premiere Pro is already included in the PTA as part of the editorial category. […] The post Adobe After Effects, Foundry Nuke Are First VFX Products to Join Netflix Post Technology Alliance appeared first on Studio D...

Be Heard with AvidPlay

August 1, 2019, 05:46 AM

http://www.avidblogs.com/be-heard-with-avidplay/

The post Be Heard with AvidPlay appeared first on Avid Blogs.

Premiere Pro Sound Effects that will Make You Soun

July 31, 2019, 01:26 PM

https://nofilmschool.com/2019/07/adobe-premiere-au...

The sound on your productions is one simple thing that can easily make a project seem really polished and expensive, or cheap and poorly produced. Even if you're not an audio expert, there are some basic tools available in Adobe Premiere Pro that can help you perfect your sound in post.

Adobe AE Selected For Netflix Post Technology Prog

July 31, 2019, 01:26 PM

https://www.cgw.com/CGW-Blog/2019/July/Blog-Adobe-...

Adobe After Effects gives us a lot to celebrate. It empowers artists to explore infinite possibilities on screen, from fantastical planets and otherworldly creatures, to gravity-defying car chases, carved out of nothing but imagination.

FXhome adds Foundry's CameraTracker in HitFilm 13

July 31, 2019, 01:26 PM

http://www.postmagazine.com/Press-Center/Daily-New...

NORWICH, UK — FXhome (www.fxhome.com) has released a significant upgrade to its popular editing and VFX platform HitFilm. With the new upgrade, FXhome adds Foundry’s CameraTracker technology, which is integrated directly within the HitFilm timeline, as well as several VFX, workflow and performance enhancements.

Rusty Hazelden Launches The Art of V-Ray Vol. 1

July 31, 2019, 01:26 PM

https://lesterbanks.com/2019/07/rusty-hazelden-lau...

Visual effects artist Rusty Hazelden has released an in-depth 4 part V-Ray tutorial series. Discover how to harness the power of V-Ray through a series of in-depth Maya tutorials that focus on rendering an exciting television commercial featuring colorful splashes

SIGGRAPH: News from Nvidia

July 31, 2019, 01:26 PM

https://postperspective.com/siggraph-news-from-nvi...

By Mike McCarthy Nvidia made a number of new announcements at the SIGGRAPH conference in LA this week.  While they didn’t have any new GPU releases, they were showing off new implementations of their technology, combining AI image analysis with ray tracing acceleration, for an Apollo 11 themed interactive AR experience.  Continue reading → July 31, 2019 The post SIGGRAPH: News from Nvidia appeared first on postPerspective.

Autodesk Releases Bifrost for Maya at SIGGRAPH 201

July 31, 2019, 01:26 PM

https://lesterbanks.com/2019/07/autodesk-releases-...

Bifrost is now a new visual programming environment in Maya. SAN RAFAEL, Calif. (July 30, 2019) — Today Autodesk announced Bifrost for Maya, available July 31 with Maya 2019.2. Bifrost makes it possible for 3D

2019: The year of affordable 3D

July 31, 2019, 01:26 PM

https://www.provideocoalition.com/2019-the-year-of...

With the announcement of Maya Indie and the release of user-friendly Blender 2.8, the democratization of high-end 3D animation has finally arrived. Back in the nineties, an aspiring animator could expect to pay upwards of $80,000 USD for a software license of their favorite 3D animation package. Over the last two decades the prices have... The post 2019: The year of affordable 3D appeared first on ProVideo Coalition.

Bringing Toy Story 4 to life with sound:

July 31, 2019, 11:12 AM

https://www.asoundeffect.com/toy-story-4-sound/

In this exclusive A Sound Effect interview, Skywalker Sound’s supervising sound editor Coya Elliott talks about bringing the new characters to life in Toy Story 4, refreshing the classic toys’ sounds, recording new material, and repurposing existing Disney film sounds for the hilarious end-credits scene:

#sound design#sound effects#film sound#audio post#toy story 4

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