It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 27, 2020, 02:57 PM
https://postperspective.com/ilms-virtual-productio...
To bring The Mandalorian to life, Industrial Light & Magic (ILM) and Epic Games — along with production technology partners Fuse, Lux Machina, Profile Studios, Nvidia and ARRI — have introduced a new way to shoot VFX-heavy projects in collaboration with Jon Favreau’s Golem Creations. The new virtual production workflow allows filmmakers to capture a significant amount of complex visual effects shots in-camera using realtime game engine technology (Epic’s Unreal Engine) and LED scree...
February 26, 2020, 12:11 PM
http://www.postmagazine.com/Press-Center/Daily-New...
LONDON — Creative software developer Foundry (foundry.com) has released Nuke 12.1, the latest version of its compositing tool. Nuke 12.1 brings updates across the entire Nuke family, with an emphasis on enhancing the artist experience through UI and tool improvements. The release features the largest update to Blink and BlinkScript in recent years, improves Cara VR node performance and introduces new tools for developers. In addition, extended functionality in the timeline-based applicatio...
February 22, 2020, 04:03 PM
https://www.artofvfx.com/el-camino-a-breaking-bad-...
Come have a look at the seamless work of Rodeo FX on EL CAMINO - A BREAKING BAD MOVIE...
February 22, 2020, 04:03 PM
https://www.artofvfx.com/the-mandalorian-featurett...
Don't miss this interesting featurette about the impressive Virtual Production process developed by ILM , ILMxLab and Epic Games on the first season of THE MANDALORIAN!
February 20, 2020, 05:10 PM
http://www.cgw.com/Press-Center/News/2020/Nuke-12-...
Nuke 12.1 Delivers Artist-Focused Improvements Across the Nuke Family - CGW explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film, and interactive entertainment.
February 20, 2020, 05:10 PM
https://www.artofvfx.com/the-white-storm-2-drug-lo...
Chinese studio Free-D Workshop presents their work on the action movie THE WHITE STORM 2 – DRUG LORDS...
February 20, 2020, 02:32 PM
https://www.aotg.com/new-tools-in-red-giant-universe-3-2/
Effects, updates and presets for beautiful mograph, slick transitions and essential pre-visualization.
#red giant#red giant universeFebruary 18, 2020, 02:10 PM
https://www.slashfilm.com/votd-vfx-artists-react-t...
Last week, the gang from Corridor Crew dove into the visual effects of Avengers: Endgame with the help of Weta Digital visual effects supervisor Matt Aitken, who worked on several key sequences from the Marvel Studios blockbuster. Now they’re all back to take a look back at a couple projects from Weta Digital’s past. Watch as VFX artists react to Avatar (as we wait for the sequels), Peter Jackson’s remake of King Kong, and the creation of Gollum for the Lord of the Rings trilogy, as well a...
February 17, 2020, 04:08 PM
https://3dtotal.com/news/general/lost-in-space-2-v...
Check out Image Engine's work for the second season of Lost in Space.
February 17, 2020, 04:08 PM
https://3dtotal.com/news/general/ilm-behind-the-ma...
Industrial Light & Magic go behind the magic of the visual effects for Star Wars: The Rise of Skywalker.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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