It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 4, 2018, 04:56 AM
http://www.artofvfx.com/sky-sports-take-your-seat-...
Have a look at this VFX Breakdown by The Mill about their work on this SKY SPORTS commercial...
September 4, 2018, 04:56 AM
https://www.provideocoalition.com/ae-project-diary...
It might not be obvious, but this simple globe animation was influenced by a Hollywood blockbuster. I’m happy to admit that there’s nothing spectacular about it, and that globe animations in After Effects aren’t new- the guidelines for selling After Effects templates on VideoHive specifically say not to submit globe animations because there are so many already out there.
September 3, 2018, 04:12 PM
https://motionarray.com/tutorials/premiere-pro-tut...
In this tutorial we explore how to properly sharpen your footage within Premiere Pro using the Unsharp Mask tool. This tool helps to isolate the already harsh edges of an image and prioritize those instead of sharpening the whole picture. This can help to make the sharpening process look more realistic and will prevent noise from being made worse in your shot. We hope you like this tutorial, and if you do, we've always got plenty more over at www.motionarray.com
#premiere pro#tutorial#video editing#adobe creative cloud#sharpen footage#sharpen#unsharp mask tool#fix blurry image#sharpening effectSeptember 3, 2018, 12:09 PM
http://www.fcp.co/final-cut-pro/news/2107-6-fcpx-p...
FxFactory is a plugin publishing platform that's home to the largest collection of Final Cut Pro X plugin developers. As there is a 20% store wide sale currently running, Dylan from Stupid Raisins 'crowdsourced' an article together from a selection of plugin writers. Sale ends 2400 September 4th 2018!
September 3, 2018, 09:44 AM
http://designingsound.org/2018/09/03/how-would-you...
…this image? Often times, that’s what our job is. We’re given an image or an emotion to describe through the use of sound, or sometimes it’s a little easier. We’re tasked with creating something that doesn’t exist in our every daily lives, but has enough visual elements we can relate to that we understand what […]
September 3, 2018, 09:44 AM
https://lesterbanks.com/2018/09/holes-bevels-subdi...
Shane Benson, Some Solutions for Creating Hard Surface Forms With Subdivision modeling in C4D. Working out how to model something is slightly more important than the tools used to make it. It’s the key behind
September 3, 2018, 09:43 AM
https://lesterbanks.com/2018/09/generate-random-nu...
VFX Artist Patrick Woo adds another tutorial to his Maya Expression series that serves as an introductory look at how to make the best use out of Maya’s expression engine. The latest tutorial shows some of the ways that Maya can generate random numbers.
September 3, 2018, 09:43 AM
http://www.artofvfx.com/mathilde-vfx-breakdown-by-...
Russian company Algous Studio presents their work on MATHILDE...
September 3, 2018, 09:43 AM
http://www.artofvfx.com/avengers-infinity-war-weta...
Nice video by BBC Click featuring VFX Supervisor Matt Aitken talking about the work of Weta Digital for AVENGERS – INFINITY WAR...
September 3, 2018, 05:36 AM
http://www.fcp.co/final-cut-pro/news/2106-version-...
A new free app from Jasper Siegers allows editors to store Final Cut Pro X Libraries in the cloud with version control to facilitate better collaborative workflows.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.