To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Chaos Group premieres Project Lavina realtime rayt

August 16, 2018, 04:41 PM

http://www.postmagazine.com/Press-Center/Daily-New...

VANCOUVER — At SIGGRAPH 2018, Chaos Group (chaosgroup.com) gave the world its first look at Project Lavina, a new technology designed for photorealistic realtime ray tracing – what is often considered ‘the Holy Grail of computer graphics.’ By leveraging the dedicated RT Core within Nvidia’s Turing-based Quadro RTX GPUs, Project Lavina fundamentally changes the direction of computer graphics, introducing a new level of visual quality for realtime games, VR and 3D visualization.

IBC 2018 Keynotes Cast a Wide Net

August 16, 2018, 04:40 PM

http://www.studiodaily.com/2018/08/ibc-2018-keynot...

Keynote speakers at IBC will run a gamut from traditional broadcast executives and other familiar faces to newcomers from still emerging corners of the media ecosystem like voice assistance and advocates of “planet-centric design” philosophy. Here’s who you can see, and what they’ll be talking about. David Abraham, the former chief executive of Channel 4 and founder […] The post IBC 2018 Keynotes Cast a Wide Net appeared first on Studio Daily.

How to Get Started With Grease Pencil 2D Animation

August 16, 2018, 04:40 PM

https://lesterbanks.com/2018/08/grease-pencil-2d-a...

Matias Mendiola Covers the 2D Workflow for Grease Pencil 2D Animation in Blender 2.8. Looking to dive into Blender 2.8’s new grease pencil toolset? Then you should check out this introduction tutorial by Matias Mendiola

An Easy Way to Create a VHS or VCR Effect in Ae

August 16, 2018, 04:40 PM

https://lesterbanks.com/2018/08/create-vhs-vcr-eff...

Mike Ridolfi Uses a Few Simple Effects in Ae to Help Bring the Old VHS Look Back. When it comes to After Effects and the classic VHS or VCR look, you have a lot of

How to Auto-Rig and Simulate Plants in Houdini

August 16, 2018, 04:40 PM

https://lesterbanks.com/2018/08/auto-rig-simulate-...

Fabricio Chamon Shows a Quick and Cheap Way to Auto-Rig and Simulate Plants Using the Wire Solver in Houdini. The vast sandbox that is SideFX Houdini is capable and ready for any task. That doesn’t

Cinesite Acquires German VFX Powerhouse Trixter

August 16, 2018, 04:39 PM

https://www.awn.com/news/cinesite-acquires-german-...

LONDON -- Independent digital entertainment studio Cinesite has reached an agreement to partner with Germany’s TRIXTER, a leading European provider of visual effects and feature animation to premier international film, broadcast and streaming clients. This initial partnership will lead to Cinesite acquiring 100 percent of the TRIXTER business once regulatory and legal work is completed.

Shotgun Software Presents Pipeline Awards

August 16, 2018, 04:39 PM

http://www.cgw.com/Press-Center/Siggraph/2018/Shot...

VANCOUVER — At SIGGRAPH 2018, Autodesk’s Shotgun Software (https://shotgunsoftware.com) company announced the winners of its annual Pipeline Awards, which honor outstanding achievement in pipeline tool development. This year’s winners highlight some of the best pipeline innovation around the world, with teams from the UK, Australia, South Korea and the Netherlands all showing workflow ingenuity.

Westworld Composer Talks Traditional Japanese Soun

August 16, 2018, 04:39 PM

https://deadline.com/2018/08/game-of-thrones-westw...

A master of sounds epic and intimate, known for his work on Westworld and Game of Thrones, composer Ramin Djawadi long ago crafted distinctive sounds for each of these series, defining the broad strokes of their sonic palettes. After two seasons of the former series and seven of the latter, these early decisions remain important, though they don’t sum up the battle of the composer’s craft.

NHRA Brings Motorsport Sounds into Homes with DPA

August 16, 2018, 11:08 AM

https://www.aotg.com/nhra-brings-motorsport-sounds-into-homes-with-dpa/

DPA Microphones d:dicate™ 4007 Withstands Sound Pressure Levels in Excess of 160 dB to Bring Realistic Racetrack Experience to Television Broadcasts

#dpa

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