To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Create a Simple Flocking System in Cinema 4D

July 16, 2018, 10:34 AM

https://lesterbanks.com/2018/07/simple-flocking-sy...

Dave Bergin Creates a Paper Airplane Animation Using a Simple Flocking System in Cinema 4D. Cinema 4D really shines with instancing and the ease of use with its particles and dynamics systems. There are a

Houdini : vers un pipeline automatisé, de la phot

July 16, 2018, 10:34 AM

http://www.3dvf.com/actualite-23866-houdini-vers-u...

Luiz Kruel, Senior Technical Artist at Side Effects, presented at GDC 2018 a proposal for a conversion pipeline of 3D scans made by photogrammetry into video game assets. The idea: to replace the tedious steps listed in the image above, which often mix very different tools, by a pipeline centered on Houdini, by automating the work as much as possible.

Goldcrest Post delivers Amblin Entertainment’s J

July 16, 2018, 10:34 AM

https://news.creativecow.net/story/893964

(Fremont, CA--July 13, 2018) Blackmagic Design today announced that Goldcrest Post completed the final DI for Universal Pictures and Amblin Entertainment’s global blockbuster “Jurassic World: Fallen Kingdom” using DaVinci Resolve Studio, together with the DaVinci Resolve Advanced Panel.

ADRIFT: Salvador Zalvidea - VFX Supervisor

July 16, 2018, 10:34 AM

http://www.artofvfx.com/adrift-salvador-zalvidea-v...

Earlier this year, Salvador Zalvidea explained the work of Cinesite on MUTE. He talks to us today about his work on ADRIFT.

SMPTE Hollywood Section and VES, LA, to Explore Re

July 16, 2018, 10:34 AM

https://news.creativecow.net/story/893963

(Los Angeles, CA--July 13, 2018) The Hollywood Section of SMPTE®, the organization whose standards work has supported more than a century of advances in entertainment technology, and the Visual Effects Society (VES) of Los Angeles will explore the challenges of restoring and preserving entertainment content in a joint meeting scheduled for Tuesday, July 17.

Avid MC 2018.7 – New Live Timeline and Support f

July 16, 2018, 10:34 AM

https://www.cinema5d.com/avid-media-composer-20187...

Avid has released a fairly feature-rich update for their Media Composer NLE. Version 2018.7 offers a new live timeline that allows certain tasks to be performed without interrupting playback. Furthermore the new version now supports massive projects at up to 16K resolution.

EditShare Flow now supports third party storage

July 16, 2018, 10:34 AM

https://www.redsharknews.com/production/item/5643-...

If you're a lone operator, you've probably never used EditShare storage or software. Unless you're a Lightworks fan, because EditShare owns and develops Lightworks.

Quote Pop - 32 Final Cut Pro X Quote Titles and An

July 16, 2018, 06:08 AM

http://www.fcp.co/final-cut-pro/news/2097-quote-po...

Getting information over to the viewer in a stylish way can be difficult. Quote Pop from Stupid Raisins is a set of plugins for Final Cut Pro X that displays quotations as professionally designed animated titles. There's also a $10 off offer available!

July 2018 Photos

July 16, 2018, 06:08 AM

http://lappg.com/july-2018-photos/

” order_by=”sortorder” order_direction=”ASC” returns=”included” maximum_entity_count=”500″] There was a plethora of great energy and tons of new members filling our July meeting. It was wonderful having our friends from OWC come visit. AJ Gerth, Thor Juell and Luke Engstrom filled us in on what’s new with their Thunderbolt 3 family. They answered our many questions about […] The post July 2018 Photos appeared first on lappg.

‘MYSTERY ROAD’ MASTERCLASS – SYDNEY

July 16, 2018, 06:07 AM

https://www.screeneditors.com.au/mystery-road-mast...

Editing 'Mystery Road - The Series' was all about making the cuts as “invisible” as possible, to let the world and performance take centre stage. Aside from the work done moulding and nurturing its landscape-rich aesthetic and “slow burn” pace was a need to tackle a very universal hurdle many of us Editors know all […]

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