To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Disfiguring The Man in Black for HBO’s Westworld

July 11, 2018, 12:26 PM

https://postperspective.com/disfiguring-man-black-...

If you watch HBO’s Westworld, you are familiar with the once-good guy turned bad guy The Man in Black. He is ruthless and easy to hate, so when Karma caught up to him audiences were not too upset about it. Westworld doesn’t shy away from violence. In fact, it has a major role in the series. Continue reading → July 11, 2018 The post Disfiguring The Man in Black for HBO’s Westworld appeared first on Randi Altman's postPerspective.

Working With the Edit Edge Flow Tool in Maya

July 11, 2018, 12:26 PM

https://lesterbanks.com/2018/07/maya-edit-edge-flo...

Malcolm Andrieshyn Shows How to Get the Best Results for Maya’s Edit Edge Flow Tool When Modeling. Autodesk Maya’s Edit Edge flow tool on first glance might seem a little like magic, but working with

Creating a Dark and Stormy Night in FCPX

July 11, 2018, 12:26 PM

https://www.provideocoalition.com/creating-a-dark-...

This week on MacBreak Studio, I show Steve Martin from Ripple Training how to create an animated outdoor scene using only a photo and a few effects built in Final Cut Pro X.

Working for Scale: ‘Ant-Man and The Wasp’ Ups

July 11, 2018, 12:26 PM

http://www.animationmagazine.net/vfx/working-for-s...

Fans of Ant-Man’s amazing miniature world are in for many more elaborate visual effects in the fantastic sequel Ant-Man and The Wasp, in theaters now. This time around, the Quantum Realm and The Wasp take the lion’s share of the creative team’s work.

Gentleman Scholar shows off animation skills in Wo

July 11, 2018, 09:18 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES & NEW YORK CITY – In honor of the 2018 World Cup, Gentleman Scholar (www.gentlemanscholar.com) crafted an animated tribute that celebrates a handful of international players. The studio used the soccer ball to transition from scene to scene, and played off the diverse nature of the tournament by cycling through different animation styles and techniques, including 3D, 2D and cell animation.

How to Best UV Unwrap Curved Shapes in C4D

July 11, 2018, 09:18 AM

https://lesterbanks.com/2018/07/best-uv-unwrap-cur...

Athanasios Pozantzis Shows How to Handle a UV Unwrap for Curved Parts in Models Using Cinema 4D. UV Unwrapping 3D objects can be straightforward when you think of the process as a projecting to get

How to Create a Tentacle Rig in Ae With a Bezier P

July 11, 2018, 09:17 AM

https://lesterbanks.com/2018/07/tentacle-rig-ae-be...

Duncan Rudd Shows How he Created a Tentacle Rig Using a Bezier Path for Animation. Creating a tentacle rig for 2D elements in After Effects? A few solutions may come immediately to mind. You could

Foundry ships Flix 5.4

July 11, 2018, 09:17 AM

http://www.cgchannel.com/2018/07/foundry-ships-fli...

Foundry has released Flix 5.4, the latest update to its next-generation ‘collaborative story development tool’, originally developed in-house at Sony Pictures Imageworks.

Top blockbuster VFX you're not meant to see

July 11, 2018, 09:17 AM

https://www.creativebloq.com/features/top-blockbus...

Plenty of summer blockbusters and event television shows are of the effects-driven variety, filled with incredible computer-generated characters that still retain a sense of photorealism.

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