It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 25, 2018, 12:17 PM
https://www.aotg.com/ff-works-overview/
If you care about the final look of your media, you need to watch this session. Larry has already switched to doing most of his compression using this software. This session shows you why.
June 25, 2018, 12:17 PM
https://www.aotg.com/ff-works-customize-compression-settings/
ff-Works is a front-end to ffMPEG, a highly-regarded, open-source compression engine. When you combine ff-Works with ffMPEG, you get a very powerful, very flexible, very high quality media transcoding/compression tool. In this session, Larry Jordan shows how to use this software.
June 25, 2018, 12:17 PM
https://lesterbanks.com/2018/06/depthmerge-fusion-...
Vito LaManna Covers Working With DepthMerge for Easy Occlusions in Fusion or Resolve. With higher-end compositors, working with depth goes beyond tinkering with simple depth maps. When working with Deep images, a single pixel in
June 25, 2018, 12:16 PM
http://postperspective.com/color-tv-series-variety...
By Karen Maierhofer Several years ago I was lucky enough to see Van Gogh’s The Starry Night oil on canvas at the museum and was awestruck by how rich and vibrant it really was, having had fallen in love with the painting years before after seeing reproductions/reprints, which paled in comparison to the original’s striking colors and beauty. Continue reading → June 25, 2018 The post Color for TV Series: A variety of workflows and styles appeared first on Randi Altman's postPerspective.
June 25, 2018, 12:15 PM
http://www.artofvfx.com/the-x-files-season-11-vfx-...
Image Engine presents their VFX work on the 11th season of THE X-FILES...
June 25, 2018, 12:15 PM
http://barefeats.com/opencl_v_metal_resolve.html
So when you are doing GPU centric functions in DaVinci Resolve (such as Noise Reduction), should you choose OpenCL or Metal for GPU Processing Mode?
June 25, 2018, 12:15 PM
https://www.provideocoalition.com/envato-elements-...
The proliferation of creative marketplaces has changed everything. Whether we’re talking about the way in which audiences consume content or when and how they expect that content to be available, this change is the reason why terms like “Netflix for sports” and “Netflix for apparel” have become more popular. Understandably, this desire to easily access and utilize a variety of assets has also permeated the creative professional space, and it’s why a company that has already been dubb...
June 25, 2018, 09:21 AM
https://lesterbanks.com/2018/06/maya-uv-editor-uv-...
Malcolm Andrieshyn Shares Some Tips for Working With Maya UV Edge Color, Contiguous Selections and More. Continuing with his grab-bag of tips for Maya users, Malcolm Andrieshyn covers using the Grow and Shrink Selection hotkeys,
June 25, 2018, 09:21 AM
https://lesterbanks.com/2018/06/building-craters-h...
Andreas Glad Shows How Triangulate 2D Can Quickly Build the Base of a Crater in SideFX Houdini. Houdini has all kinds of terrain editing tools and even more methods to create landscapes of incredible detail
June 25, 2018, 09:20 AM
http://www.artofvfx.com/tomb-raider-vfx-reel-by-sc...
Come have a look at the work of Scanline VFX on the Endurance Shipwreck and Japanese Bomber sequences for TOMB RAIDER...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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