It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 24, 2019, 12:17 PM
https://lesterbanks.com/2019/06/how-to-create-holo...
Pixldg shows how to create a simple holographic effect with shaders. PixlDG’s Emir Bojorquez covers creating the fashionable look of a holograph effect within Cinema 4D. The result is one that often gets used in
June 24, 2019, 09:52 AM
https://lesterbanks.com/2019/06/a-first-look-at-mo...
McCoy Buck offers a first look at the new Moho 13. It’s been a little over three years since we’ve seen any significant upgrades to Moho, the low-cost yet powerful character animation tool. Coming soon
June 23, 2019, 07:20 AM
http://www.btlnews.com/crafts/ed-catmull-speaks-pi...
After beginning his career as director of the Computer Graphics Lab in Long Island at the New York Institute of Technology in 1975, Ed Catmull became vice-president of northern California-based Lucasfilm’s fledgling computer division in 1979. By the time of Lucasfilm’s sale of the computer division to Steve Jobs in 1986, it was renamed Pixar […] The post Ed Catmull Speaks about Pixar appeared first on Below the Line.
June 23, 2019, 07:19 AM
https://lesterbanks.com/2019/06/how-to-bake-for-hi...
Anton Tenitsky covers working with 3DC Export Depth Along Y to create high-resolution brushes. With his last tutorial, 3D Artist and instructor Anton Tenitsky demonstrated a unique way to create brushes in a sculpting application
June 23, 2019, 07:19 AM
https://lesterbanks.com/2019/06/how-to-create-a-lo...
CG Shortcuts shows how to use a motion camera and clips to make looping camera shake. The handheld camera look in animation can add energy and make a shot look a little more natural. Working
June 22, 2019, 05:05 AM
https://lesterbanks.com/2019/06/how-to-change-node...
Jonas Pilz shows how to use the resource editor to tweak node group interfaces. So you’ve created a node group along with some input parameters, but you are not happy with the interface presented —
June 20, 2019, 01:40 PM
https://lesterbanks.com/2019/06/snap-to-floor-for-...
Merk Vilson’s Snap To Floor plugin for C4D adds a new “fake” gravity effect. Cinema 4D has a couple of add-on solutions for snapping things to the floor or having items interact with the floor.
June 20, 2019, 09:02 AM
https://lesterbanks.com/2019/06/animate-motion-gra...
Stylus Rumble shows how to create type animation with ToonBoom Harmony With some animation tricks. Tracey Strong celebrates reaching the 5k subscriber milestone on Youtube with a new tutorial that walks through how to create
June 19, 2019, 12:28 PM
https://lesterbanks.com/2019/06/how-to-build-a-3d-...
Classy Dog Studios shows how to make a DIY 3D Scanning rig for trees and more. James Candy from Classy Dog Studios shows us (for those of us interested in 3D scanning) how to scan
June 19, 2019, 12:28 PM
https://postperspective.com/siggraph-making-of-ses...
The SIGGRAPH 2019 Production Sessions program offers attendees a behind-the-scenes look at the “making of” some of year’s most-impressive VFX films, shows, games and VR projects. The 11 production sessions will be held throughout the conference week of July 28-August 1 at the Los Angeles Convention Center. With 11 total sessions, Continue reading → June 19, 2019 The post SIGGRAPH making-of sessions: Toy Story 4, GoT, more appeared first on postPerspective.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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