It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 19, 2019, 12:28 PM
https://lesterbanks.com/2019/06/medic-for-maya-che...
Medic for Maya can be a handy open source data check tool for artists. In Maya, Optimize Scene size is a great way to clean up lots of things in your work. It allows you
June 18, 2019, 12:56 PM
https://lesterbanks.com/2019/06/how-to-create-a-st...
AntCGi shows how to use Quad Draw in Maya as an easy start to create a stylized brain. In Autodesk Maya, quad draw is a valuable tool for retopologizing 3D models. The tool doesn’t end
June 18, 2019, 12:56 PM
https://lesterbanks.com/2019/06/corona-renderer-4-...
Corona Renderer 3 for C4D gets amazing new caustics and a lot more. Lots of people love Corona Render. It looks great, it works great, and it has a lot of great features. If you
June 18, 2019, 12:55 PM
https://lesterbanks.com/2019/06/check-out-how-wrap...
Wrap3 adds a new example-based wrapping method that reduces cleanup to a minimum. R3DS and their Wrap3 tool has a new update that sees a few new nodes that will push the boundaries of the
June 18, 2019, 06:17 AM
https://lesterbanks.com/2019/06/how-to-show-and-hi...
PixelDG shows how you can hide and unhide user data controls in C4D with basic Python. With Maxon Cinema 4D, the user data feature allows you to create controls for easy access while also allowing
June 18, 2019, 06:17 AM
https://lesterbanks.com/2019/06/how-to-create-a-re...
Move Shapes shows how to make a scrolling paper receipt printout animation. One of the most used motion graphics tools in After Effects has to be the shape layers. They are powerful, reasonably easy to
June 18, 2019, 06:17 AM
https://lesterbanks.com/2019/06/fluid-dynamics-sys...
AfterWorks preps FumeFX for Cinema 4D, currently in open beta. Another plugin developer is bringing more new high-end tools to Cinema 4D — This time it is FumeFX, a fluid simulation system originally paired with 3ds
June 18, 2019, 06:15 AM
https://www.provideocoalition.com/geometry-growth/
Geometry Growth Growth system using native Cinema4D tools Something Different This week I decided to make something a little different. I’ll be using only native Cinema4D tools to create this one. Titled “Uncoil Springy Thingy” initially when I created it. I didn’t think that would really be that approachable for a video tutorial, so Geometry... The post Geometry Growth appeared first on ProVideo Coalition.
June 15, 2019, 11:38 AM
https://lesterbanks.com/2019/06/how-to-create-non-...
Jonas Pilz shows how to create Non-photorealistic looks using the node editor with some neat and simple tricks. In the world of 3D, I suppose you can break down output into just two categories: photocell
June 15, 2019, 11:38 AM
https://lesterbanks.com/2019/06/custom-buttons-for...
Mike Udin’s latest plugin for C4D aims to change your workflow forever. Routine is simply a part of 3D work. No matter what your app, you will find that there are always repetitive tasks, involve
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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