To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

What a Maya and HDR Light Studio Workflow Looks Li

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https://lesterbanks.com/2019/08/what-a-maya-and-hd...

Check out this short introduction to a lighting workflow using Maya and HDR Light Studio. The HDR Light Studio team posts a look at working with both HDR light studio and Autodesk Maya, and what

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https://beforesandafters.com/2019/08/29/view-revie...

At SIGGRAPH 2019’s Real-Time Live! event, one of the presentations was from Nira, a new tool I thought would be cool for more people to hear about.

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https://lesterbanks.com/2019/08/a-look-at-the-new-...

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How to Convert Objects to VDBs for Better Fracture

August 28, 2019, 01:23 PM

https://lesterbanks.com/2019/08/how-to-convert-obj...

Hristo Velev shows how you can convert complex objects to VDBs to have a more straightforward fracturing sim. Fracturing geometry and creating a simulation from the pieces is pretty fun. Some objects will work better

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https://lesterbanks.com/2019/08/tips-for-creating-...

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Methods for Creating a Spline Projection in C4D

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https://lesterbanks.com/2019/08/methods-for-creati...

Samuel Winter shows a few ways that you can create a spline projection in Cinema 4D. There are just some tasks that are commonplace when producing motion graphics and animation, and with Cinema 4D, one

Check Out This New Animation Producer Essentials C

August 27, 2019, 01:22 PM

https://lesterbanks.com/2019/08/check-out-this-new...

Kasper Larsson launches new animation management, production & producer course. There is little doubt of the breadth of material out there for the mechanics, techniques, tips, and tricks of animation, VFX, and the software that

How to Quickly Create Infinite Image Zooms With Bl

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https://lesterbanks.com/2019/08/how-to-quickly-cre...

CGMatter shows how to create an infinite image zoom in Blender using basic shading and animation. Creating a system that is a continuous zoom effect can be a little tricky. Even if you forego using

Aardman's 'Lip Synch' 30 Years On

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https://www.skwigly.co.uk/podcast-aardman-lip-sync...

In episode 92 of the Skwigly Animation Podcast we look back at 30 years of Lip Synch, the game-changing series of short films from Aardman Animations. A short film ‘package’ produced by Aardman for Channel 4 in 1989, Lip Synch expanded on the techniques used for earlier shorts series Animated Conversations and Conversation Pieces, consisting of five early outings for now-established directors: War Story, Going Equipped (Dir. Peter Lord), Ident (Dir. Richard Starzak), Next (Dir. Barry Purves)...

How to Build a Bulge Deformer Compound With Bifros

August 26, 2019, 10:10 AM

https://lesterbanks.com/2019/08/how-to-build-a-bul...

Learn how to make a basic bulge deformer compound with Maya’s new Bifrost Graph. You’ve probably looked at a few Maya’s Bifrost vids and displayed both excitement and perplexity at the same time. Bifrost is

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