To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

HOBBS & SHAW: VFX Breakdown

April 20, 2020, 04:46 PM

https://www.artofvfx.com/fast-and-furious-presents...

Get ready for a tons of action in this VFX Breakdown by DNEG about their work on FAST & FURIOUS PRESENTS HOBBS & SHAW...

Autodesk's Flame 2021 accelerates creative workfl

April 20, 2020, 12:38 PM

http://www.postmagazine.com/Press-Center/Daily-New...

SAN FRANCISCO — Autodesk has unveiled Flame 2021, which introduces new features aimed at innovating and accelerating creative workflows for VFX, color grading, look development and editorial finishing. 

How to Sculpt and Render a Furry Character in Blen

April 20, 2020, 12:37 PM

https://lesterbanks.com/2020/04/how-to-sculpt-and-...

Jamie Dunbar covers sculpting, Remesh, and adding fur to the Scorbunny character. Dragonboots Studios has released another character design course for Blender, this one completely free on YouTube. This course covers several of Blender’s new

VFX Legion, Architect of a Pioneering Remote Pipel

April 20, 2020, 12:37 PM

https://www.broadcastbeat.com/vfx-legion-architect...

VFX Legion, Working Exclusively with Home-Based Artists for Almost A Decade While Creating High Quality, Cost-Effective VFX for Films and  Episodic Series Enables Artists to Work From A Safe Environment During the Current Pandemic   The film and television industry’s top priority since the onset of the COVID-19 pandemic has been the health of its ... The post VFX Legion, Architect of a Pioneering Remote Pipeline, Meets The Industry’s Needs During The Covis Crisis appeared first on NAB...

Autodesk Unveils Flame 2021

April 20, 2020, 12:37 PM

https://www.broadcastbeat.com/autodesk-unveils-fla...

Release Expands A.I. Capabilities with New Machine Learning Human Face Segmentation;  Introduces Dolby Vision HDR Authoring and Display for Streaming Workflows Autodesk today unveiled Flame® 2021, introducing new features aimed at innovating and accelerating creative workflows for VFX, color grading, look development, and editorial finishing. Flame 2021 increases workflow flexibility for artists, expands A.I. capabilities ... The post Autodesk Unveils Flame 2021 appeared first on NAB Show...

Everest VR and DaVinci Resolve Studio

April 20, 2020, 12:36 PM

https://digitalfilms.wordpress.com/2020/04/16/ever...

In April of 2017, world famous climber Ueli Steck died while preparing to climb both Mount Everest and Mount Lhotse without the use of bottled oxygen. Ueli’s close friends Jonathan Griffith and Sherpa Tenji attempted to finish this project while director/photographer Griffith captured the entire story. The result is the 3D VR documentary, Everest VR: […]

Matt Workman's work from home virtual production g

April 20, 2020, 12:36 PM

https://beforesandafters.com/2020/04/19/matt-workm...

I’ve been following DP Matt Workman for a little while now. He’s the founder of Cinematography Database, and the creator of Cine Tracer, a real-time cinematography simulator made in Unreal Engine and available on Steam.

Autodesk Unveils Flame 2021

April 16, 2020, 05:12 PM

https://www.awn.com/news/autodesk-unveils-flame-20...

SAN FRANCISCO -- Autodesk has announced the release of Flame 2021, introducing new features aimed at innovating and accelerating creative workflows for VFX, color grading, look development, and editorial finishing. The software increases workflow flexibility for artists, expands A.I. capabilities with new machine learning-powered human face segmentation, and simplifies finishing for streaming services with new functionality for Dolby Vision HDR authoring and display. The release also adds a new ...

TUSCALOOSA: VFX Breakdown by Nocturnal Robot

April 16, 2020, 05:12 PM

https://www.artofvfx.com/tuscaloosa-vfx-breakdown-...

Jeremy Wanek, founder of Nocturnal Robot, presents its work on TUSCALOOSA...

FUTURE MAN - Season 3: Making of by Zoic Studios

April 15, 2020, 06:33 PM

https://www.artofvfx.com/future-man-season-3-makin...

Zoic Studios have released this making of featuring VFX Supervisor Rocco Passionino talking about his work on the third season of FUTURE MAN...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.