To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Cube, BaseFX et Raynault VFX évoquent leur utilis

August 31, 2018, 08:40 AM

http://www.3dvf.com/actualite-24176-siggraph-2018-...

A l'occasion du SIGGRAPH, plusieurs studios sont intervenus sur le stand d'Isotropix, l'éditeur de la solution de set-dressing, lookdev, lighting et ...

3 Best Infographics Templates for AE

August 31, 2018, 04:31 AM

https://photography.tutsplus.com/tutorials/best-in...

Envato Elements, our sister website, includes many templates for popular video editing apps like Adobe After Effects and Premiere: These templates can give you a head start on a project and help you create professional videos, even for rookie video editors.

4 Iconic Music Video Effects

August 31, 2018, 04:31 AM

https://www.premiumbeat.com/blog/4-iconic-music-vi...

Music videos are some of my favorite projects to work on. There’s so much room for creative expression, visual storytelling, and inventive camera shots. Sometimes, though, music videos can get pretty stale. It’s the same garage rock band playing in a giant empty warehouse — or a SoundCloud rapper throwing stacks out of a fresh new Benz. So, why not approach your music video with some offbeat techniques to make yours stand out?

‘Walking Dead’ Effects Specialist Greg Nicoter

August 29, 2018, 12:36 PM

https://variety.com/2018/film/news/walking-dead-gr...

Greg Nicotero, director and effects specialist for "The Walking Dead," has come on board to create the design for Todd McFarlane’s “Spawn”

ARE YOU HUMAN TOO? (NEODO INGANINI): VFX Breakdown

August 29, 2018, 07:09 AM

http://www.artofvfx.com/are-you-human-too-neodo-in...

Have a look at the work of Macrograph on ARE YOU HUMAN TOO? (NEODO INGANINI)...

Octane Render Playlist for Cinema 4D

August 28, 2018, 09:25 AM

https://www.toolfarm.com/blog/entry/tutorials_cine...

David Ariew and Eyedesyn have a playlist, currently with 12 videos, that dive into Octane and Cinema 4D. The first is an overview video, then they cover topics like converting physical render scenes for Octane Render, creating a futuristic city using Octane Scatter, applying motion blur in Octane Scatter, and more.

MISSION: IMPOSSIBLE - FALLOUT: Huw Evans - VFX Sup

August 27, 2018, 09:37 AM

http://www.artofvfx.com/mission-impossible-fallout...

In 2017, Huw Evans explained the work of DNEG on LIFE. He then worked on the new episode of MISSION: IMPOSSIBLE.

Allegorithmic’s AI-Powered Project Alchemist Loo

August 23, 2018, 04:14 PM

http://www.studiodaily.com/2018/08/allegorithmics-...

Allegorithmic, maker of the Substance toolset for physically based rendering (PBR) materials authoring, kicked off SIGGRAPH with the first demo of Project Alchemist, an ambitious (and surprisingly intuitive) new system for browsing a materials library, including sophisticated but easy-to-use tools for look development. The company hopes it will introduce non-CG artists to the world of PBR […] The post Allegorithmic’s AI-Powered Project Alchemist Looks Like Magic appeared first on Studi...

EUROPE RAIDERS: VFX Breakdown by Macrograph

August 23, 2018, 10:23 AM

http://www.artofvfx.com/europe-raiders-vfx-breakdo...

Korean studio Macrograph presents their work on EUROPE RAIDERS...

Realtime ray tracing comes to games with Nvidia's

August 23, 2018, 06:59 AM

https://www.redsharknews.com/technology/item/5729-...

Nvidia continues to leverage its Turing technology with a set of new graphics cards aimed at gamers. Cologne, Germany, Nvidia has kicked off Gamescom...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.