It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 22, 2017, 09:09 AM
https://www.aotg.com/ibc-2017-timecode-systems-paul-scurrell/
Timecode Systems is now shipping the UltraSync One, an agnostic product designed for multicamera sync. The SyncBac Pro currently works with Hero 4 Silver and Black but a new version will come out soon to work with future generation of GoPro products.
September 22, 2017, 09:09 AM
https://www.aotg.com/ibc-2017-nugen-audios-paul-tapper/
New features from Nugen at IBC include the Halo Upmix plugin for use within DAWs such as Pro Tools. A new features within the product is ambisonic output for those looking to do VR mixes. Halo Downmix was introduced for those having surround content and but needing a stereo mix.
September 22, 2017, 09:08 AM
http://lesterbanks.com/2017/09/stardust-3d-objects...
Superluminal Advances Its Node-Based Particle System in After Effects With 3D Particle Instancing, Physical Materials, GPU acceleration, and More On Friday, September 29, 2017, Superluminal will unleash an early adopter’s version of their modular particle The Post Stardust Now Lets You Use 3D Objects as Particles originally appeared and published on %%BLOGLINK%,by lesterbanks
September 22, 2017, 09:08 AM
http://www.artofvfx.com/bwin-the-race-making-of-by...
BWIN “THE RACE”: MAKING OF BY GLASSWORKS
September 22, 2017, 09:08 AM
http://www.cgmeetup.net/home/raptor-vfx-breakdown/
UNIT IMAGE presents Raptor VFX Breakdown.
September 22, 2017, 08:42 AM
https://www.aotg.com/micro-cinema-cameras-used-for-lexus-japans-new/
Fremont, CA - September 21, 2017 - Blackmagic Design today announced that multiple Blackmagic Micro Cinema Cameras and Video Assists were used to shoot the web movie for new LEXUS car, LC500. It was shot by Kei Takahashi, a Cameraman and founder of Tokyo-based KID Co. Ltd., on location on and above the highways of California.
#blackmagic design#davinci resolve#micro cinema camera#video assistSeptember 22, 2017, 05:17 AM
http://www.avidblogs.com/crash-course-avid-media-c...
The article Learn Avid Media Composer | First in Under 7 Minutes! by Sean Sexton appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
September 22, 2017, 05:16 AM
http://designingsound.org/2017/09/finding-fun-outs...
Ta It seems like a perfect counterpoint to last month’s topic of burnout that we switch to the opposite: fun. How many times have you taken a step back to think about how much you love your job? How often do find yourself grinning uncontrollably at the absurdity of your daily work life? Hopefully it’s […]
September 22, 2017, 05:16 AM
http://www.cgmeetup.net/home/houdini-16-heightfiel...
Houdini 16’s new terrain tools are built on heightfields. Heightfields in Houdini are groups of 2D volumes displayed in the viewport and at render time, as a distorted grid. In this masterclass, we delve into what these are, and how you can use them beyond terrains.
September 22, 2017, 05:16 AM
https://cgi.tutsplus.com/tutorials/how-to-create-t...
Create a Text Reveal Motion Graphic in Blender: Part 1
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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