To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How Real-time Rendering Is Changing VFX, Already

August 30, 2017, 07:24 AM

http://www.cartoonbrew.com/tools/real-time-renderi...

Over the past few years, there’s been a lot of discussion about the convergence of video games and visual effects. Both mediums tend to rely on the same – or similar – tools these days to generate cg assets and animate them, and the quality of video games is certainly approaching the level of photorealism that can be achieved in vfx, even though games need to render things in milliseconds.

Caringo offering 100TBs of free storage to M&E stu

August 29, 2017, 05:17 PM

http://www.postmagazine.com/Press-Center/Daily-New...

AUSTIN, TX — Caringo, a scale-out cloud & object storage platform company, is offering free, full-featured 100TB Swarm licenses to qualified media & entertainment firms looking to store, manage and protect their library of digital assets. Qualified firms include, but are not limited to, recording studios, content creation studios, post production houses, and broadcasters.

Calrec at AES New York 2017

August 29, 2017, 05:17 PM

http://www.broadcastbeat.com/calrec-at-aes-new-yor...

Calrec at AES New York 2017 In addition to demoing products in the AES New York exhibition, Calrec will participate in the Broadcast Audio Expo sessions. The sessions will cover audio applications for radio and TV studios, outside broadcasts, and streaming broadcast over portable devices. AES will host a special insight panel that will look ...

Atom View

August 29, 2017, 05:16 PM

https://www.fxguide.com/featured/atom-view/

One of the really impressive technologies at SIGGRAPH was Atom View by Nurulize. Several companies have tried to address bringing the real world with Interactivity to VR. In the past we have covered 8i which is one such company. Others are exploring Light Fields to resolve this. Approaching this problem from a different but very high end perspective is Atom View by Nurulize.

Which Mac Should You Buy?

August 29, 2017, 05:15 PM

https://www.macworld.com/article/2018990/macs/buyi...

When it comes to purchasing a Mac, we've got the lowdown on each model to help you make a buying decision.

Avid to receive Emmy for 'Technology and Engineer

August 29, 2017, 12:27 PM

http://www.postmagazine.com/Press-Center/Daily-New...

BURLINGTON, MA — Avid has won a 2017 Emmy Award for “Technology and Engineering” from the National Academy of Television Arts and Sciences (NATAS). The honor marks the company’s 15th Emmy Award to date.

Alexander Richter Starts Scripting for Artists Ser

August 29, 2017, 12:26 PM

http://lesterbanks.com/2017/08/scripting-artists-s...

New Scripting For Artists Series Looks at Python, PySide, & API for VFX – Make Your Work Life Faster, Easier and More Efficient Alexander Richter is an award-winning Technical Director and Look & Software Dev The Post Alexander Richter Starts Scripting for Artists Series originally appeared and published on %%BLOGLINK%,by lesterbanks

New Adobe Premiere Pro plug-in providing the highe

August 29, 2017, 12:26 PM

http://www.broadcastbeat.com/new-adobe-premiere-pr...

New Adobe Premiere Pro plug-in providing the highest standard of SD, HD and 4K image conversion – InSync at IBC 2017 stand 3.A18 Petersfield, UK, 29 August 2017 InSync Technology Ltd, manufacturer of industry-leading standards conversion software, hardware and OEM solutions that are used to deliver some of TV’s greatest live programmes to global audiences, ...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.