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Why Even Triangulate Game Assets?

September 24, 2021, 08:57 AM


Josh Gambrell shows why you should triangulate game assets in your workflow. Ever wonder why game models always seem to have triangles? Internally all 3D applications triangulate models to draw faces and translate all your quads into

Anatomy of a Scene: Composing for BBC’s Primates

September 24, 2021, 08:56 AM


Captured by BBC Studios Natural History Unit and featuring immersive cinematography and emotional storytelling, the docuseries Primates tells the stories of species rarely seen on screen. We checked in with composer Denise Santos of Bleeding Fingers Music to learn more about what went into creating the series’ score and what her favorite scene was. Continue reading → September 23, 2021 The post Anatomy of a Scene: Composing for BBC’s Primates appeared first on postPerspective.

This new VFX breakdown for s2 of The Mandalorian

September 24, 2021, 08:55 AM


The video is narrated by VFX supervisor Richard Bluff, and showcases ILM and its partner VFX studios' work on 'The Mandalorian', s2.

Avid Congratulates Editing Community Emmy Wins

September 24, 2021, 08:55 AM


Avid® has congratulated the creative individuals and teams recognized for their outstanding achievements at the 73rd Annual Primetime Creative Arts Emmy® A

Motion Picture Editors Guild IATSE Local 700 Urg

September 24, 2021, 08:55 AM


Over the past few days, responses and reactions have come in to the IATSE‘s Monday call to members to vote on October 1 on whether use a Strike Authorization in negotiations with the American Motion Picture and Television Producers (AMPTP). This call, in response to AMPTP refusal to respond to IATSE’s latest proposal, has received mostly positive reactions from all parts of the industry.

Autodesk ships Maya 20222

September 24, 2021, 08:55 AM


Check out the new features in the 3D modelling and animation software, including new scaling controls for the Solidify deformer.

ShangChi and the Legend of the Ten Rings Ara Kha

September 24, 2021, 08:55 AM


In 2015, Ara Khanikian told us about Rodeo FX‘s work on The Last Witch Hunter. He went on to work on numerous projects such as Kong: Skull Island, The Boys, We Can Be Heroes and Jungle Cruise.

IATSE Strike Authorization Vote To Begin Oct 1

September 24, 2021, 08:54 AM


IATSE’s strike-authorization vote will be getting underway soon. Grips Local 80 said that it will hold its vote from October 1-3, and Prop Local 44 told its members at a virtual town hall Wednesday night that they’d be be voting on the same dates. IATSE has said that all 13 West Coast studio locals will hold their secret ballot votes “simultaneously.”

Nightbooks Behind the Scenes by Netflix

September 24, 2021, 08:54 AM


Netflix is taking us behind the scenes of Nightbooks and featuring Overall VFX Supervisor Matt Glover talking about the visual effects work (by Mr. X, NetFX and Whiskeytree) made on the movie:

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