It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 9, 2018, 09:40 AM
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Evan Abrams Shows How to Easily Create a Simple Squiggle Line in Ae Using Shape Layers. Adobe After Effects makes creating a wavy line simple, especially using the Shape Layers workflow. It can be as
July 7, 2018, 04:19 PM
https://lesterbanks.com/2018/07/growth-effects-x-p...
Dave Bergin Shows How to Create Growth Effects in Alien Green Slime With X-Particles Mesh Tools in C4D. Growth effects are everywhere. You can find them in both tutorials and animations. It is with good
July 6, 2018, 12:10 PM
https://lesterbanks.com/2018/07/procedural-dirt-sh...
Joel Adams Share How to Make a Procedural Dirt Shader in Blender Using Cycles. There are a few benefits of working with procedural textures. One is that procedural workflows can be incredibly flexible. The other
July 6, 2018, 09:22 AM
https://lesterbanks.com/2018/07/getting-started-pi...
Peter Aversten Helps Us to Get Started Working With Pixar RenderMan in Autodesk Maya. A new tutorial series from MeshMen Studios’ Peter Aversten takes on the basics or working with Pixar RenderMan. The first in
July 5, 2018, 09:14 AM
https://lesterbanks.com/2018/07/create-houdini-smo...
Florian Eggers Shows How to Build a Simple Smoke Solver Using Base-Level Nodes in Houdini. Why create your own custom Solver? There are many reasons, and one of them can be an exploratory one. That
July 5, 2018, 09:14 AM
https://lesterbanks.com/2018/07/easy-secondary-mot...
Severo Ojea Explores Methods for Creating Secondary Motion With Clones, Splines, and Keys. In animation secondary motion is something that can make your work look that much more polished. With 2D animation, the animation mechanic
July 4, 2018, 01:49 PM
https://lesterbanks.com/2018/07/control-vertex-ord...
Flipped Normals Talks Vertex Order and How to Adjust Them for Certain Maya Tasks like Blend Shapes. One of the fundamental principles of computer graphics is the order of components. Everything has an internal order,
July 3, 2018, 12:31 PM
https://lesterbanks.com/2018/07/create-simple-lowe...
Sergei Prokhnevskiy Walks Us Through Creating a Simple Lower Thirds Animation in After Effects. Ukramedia’s Sergei Prokhnevskiy demonstrates his approach and process for creating simple animated lower thirds in After Effects. Even though the tutorial
July 2, 2018, 12:11 PM
https://lesterbanks.com/2018/07/create-substance-d...
Chuck Trafagander Shows How to Create Substance Designer Templates That Can Help Speed Up Common Tasks. Setting up a workspace to corresponding the type of work you are doing can ultimately let you work faster.
July 2, 2018, 09:37 AM
https://lesterbanks.com/2018/07/arnold-color-jitte...
Academic Phoenix Plus Offers a Primer for Working With Arnold Color Jitter to Randomize Colors on Multiple Objects. Most production renderers will offer a host of utility nodes that are useful for getting work done
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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