It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 13, 2017, 02:08 PM
http://lesterbanks.com/2017/01/fullframe-breakdown...
FullFrame is a Rio de Janeiro boutique specializing in VFX. Watch their breakdowns they have created that shows off a digital dancing cow. The breakdown shows how the cow was created with bone, muscle, fat The Post Watch FullFrame FX’s Breakdown for a Digital Dancing Cow originally appeared and published on %%BLOGLINK%,by lesterbanks
January 13, 2017, 02:08 PM
http://renderplease.com/post/155812491785
And then there’s me…
January 13, 2017, 02:08 PM
http://postperspective.com/reel-fx-hires-chad-mosl...
Chad Moseley has joined Reel FX as senior designer. Moseley brings with him nearly a decade of experience in motion graphics and design, spanning television, advertising and broadcast promos. He comes to Reel FX, which has offices in Dallas and Santa Monica, from Starz Entertainment, where he spent two years as a broadcast designer, Continue reading → January 13, 2017 The post Reel FX hires Chad Mosley as senior designer appeared first on Randi Altman's postPerspective.
January 13, 2017, 02:07 PM
https://www.rocketstock.com/blog/editing-audio-in-...
There are many reasons your audio recordings can suffer — background noise is too high and distracting, levels are too low, audio is blown out, your microphone wasn’t turned on. Regardless of the ailment, there are some good remedies online at your disposal (although perhaps not for leaving the microphone off.)
January 13, 2017, 01:38 PM
http://www.premierebro.com/weekinpr/week-in-premie...
PREMIERE PRO WEEK IN REVIEW: Premiere Pro at Sundance 2017 • Linear Wipe & Fisheye Transitions • Guide to Premiere Pro's Media Cache • Deflection: A Transition Technique
#adobe#premiere pro#tutorials#news#reviewsJanuary 13, 2017, 10:41 AM
https://www.premiumbeat.com/blog/how-to-remove-hum...
Whats that sound? Nothing, if you follow these steps to remove hums and other noises in Final Cut Pro X!
January 13, 2017, 10:41 AM
http://www.postmagazine.com/Press-Center/Daily-New...
BURBANK — Colorist Dan Hermelin has joined Roundabout Entertainment (www.rundabout.com), bringing with him more than 20 years of post production experience and a resume that includes work on features, television and restoration projects. The latter includes re-mastering Jerry Maguire, Men in Black and The Deep. At Roundabout, he will service a diverse clientele, including his current project, the animated series T eenage Mutant Ninja Turtles for Nickelodeon.
January 13, 2017, 10:41 AM
http://lesterbanks.com/2017/01/working-redshift-di...
Displacements are a great way to get details into models without adding geometry until render time. This concept is simple to understand, but a bit more challenging to implement. Autodesk Maya doesn’t show displacements live The Post Working With RedShift Displacements in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
January 13, 2017, 10:39 AM
https://www.aotg.com/the-escape-vfx-breakdown/
The Embassy presents their VFX work on THE ESCAPE, a BMW shortfilm directed by Neill Blomkamp.
January 13, 2017, 10:39 AM
https://www.aotg.com/diy-acoustic-treatment-build-plans/
Acoustic treatments are expensive and most rooms require large amounts of diffusion or absorption to achieve the acoustic goals to match the usage. You can purchase those treatments or if you have a carpentry skill set or know someone who does you can build your own with our DIY series of plans.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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