It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 1, 2016, 10:24 AM
http://lesterbanks.com/2016/12/understanding-rig-r...
Rivets are handy things when you are rigging. Need to stick a button onto a character’s clothes? You need a rivet. For as useful as rivets are, they are a bespoke item within Maya. There is no “Create Rivet” menu item. You can build one using Maya’s tools though. A typical Rivet will use a The Post Understanding How to Rig With Rivets in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
December 1, 2016, 10:23 AM
http://theplaylist.net/2017-best-editing-oscars-pr...
Last year’s Best Editing field included “Star Wars: The Force Awakens,” but this decade that blockbuster and “The Girl with the Dragon Tattoo” are the only two nominees that were not also Best Picture nominees. The safer bet is to stick with those contenders. Especially until someone actually sees this year’s “Star Wars” film, ‘Rogue One.’ [Nov 29]
December 1, 2016, 07:58 AM
http://www.editshare.com/press/pr-beach-house
EditShare®, a technology leader in intelligent shared storage and media management solutions, announced today that Singapore-based Beach House Pictures has upgraded its legacy media infrastructure with EditShare media management solutions.
#shared storage#archiving#mam#distribution#production workflowDecember 1, 2016, 06:28 AM
https://www.premiumbeat.com/blog/snap-zoom-in-vide...
The Snap Zoom may feel like a cliché these days, but this once-ingenious filmmaking technique deserves to be used in new, inventive ways.
December 1, 2016, 06:28 AM
http://www.btlnews.com/gear/sony-pictures-post-pro...
Wazee Digital, a provider of cloud-based video management and licensing services, announced that Sony Pictures Post Production Services has extended its long-standing relationship with Wazee Digital through December 2017. Under the extended contract, Sony Pictures will continue using Wazee Digital Core and its automated metadata-processing technology to store, view, and manage assets from Sony Pictures’ […] The post Sony Pictures Post Production Services Extends Relationship with Wazee ...
December 1, 2016, 06:27 AM
http://www.fcp.co/final-cut-pro/news/1897-all-in-o...
Kyno's first major update will be released today, 1st of December. Version 1.1 includes improvements to the Final Cut Pro X integration, tagging UI, output directory selection for transcoding and other exports, general productivity improvements for output, and a host of helpful bug fixes. FCPX TOUR video included!
December 1, 2016, 06:27 AM
http://www.broadcastbeat.com/post-production-the-d...
“I want you to follow, because no matter what you think you might know, we will always be one step, three steps- seven steps ahead of you, and just when you think you’re catching up, that’s when we’ll be right behind you.” – J. Daniel Atlas, “Now You See Me,” Summit Entertainment, 2013 If ...
December 1, 2016, 06:25 AM
http://animationguildblog.blogspot.ca/2016/11/mean...
In the nineties, Warner bros. had a tough time making a go of long-form theatrical animation, even as its television product, particularly the cartoons produced in conjunction with Steven Spielberg, did exceedingly well.
December 1, 2016, 06:25 AM
http://www.cgmeetup.net/home/the-best-of-arrow-vfx...
Zoic Studios – A look back on 5 seasons worth of VFX for “Arrow” in celebration of its 100th episode.
December 1, 2016, 06:25 AM
https://www.aotg.com/6-rules-for-good-cutting-walter-murch/
If we've learned anything from the forefathers of montage, it's that editing can be used for so much more than continuity. Each cut and transition is a storyteller that can inform your audience about the story, characters, and emotion of a scene. This is something iconic editor and sound designer Walter Murch understood when wrote In the Blink of an Eye, in which he details how to use editing to build a story, a concept he calls the "Rule of Six."
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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