To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Avid at Sundance Institute — Not All Heroes are

September 24, 2016, 08:09 AM

http://www.avidblogs.com/avid-sundance-institute-n...

The article Avid at Sundance Institute — Not All Heroes are Made in Hollywood by Matt Feury appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

IBC 2016: Boris FX's Boris Yamnitsky

September 24, 2016, 08:09 AM

https://www.aotg.com/ibc-2016-boris-fxs-boris-yamnitsky/

Boris FX's Boris Yamnitsky discusses the merger with GenArts and what it means going forward for both companies.

How to Lock Picture Editing in a Spectacular Way

September 24, 2016, 08:09 AM

https://www.aotg.com/how-to-lock-picture-editing-in-a-spectacular-way/

Picture lock is a stage in editing a film or editing a television production. It is the stage prior to online editing when all changes to the film or television program cut have been done and approved. It is then sent to subsequent stages in the process, such as online editing and audio mixing. Any last minute changes can force portions of subsequent work to be redone.

LAPPG Discount for CINE PitchFest November 2nd

September 24, 2016, 08:09 AM

http://lappg.com/lappg-discount-cine-pitchfest-nov...

Do you have the next great TV series or film idea? Our friends at CINE want you to learn how to pitch it at CINE PitchFest presented by A&E: Be Original on November 2, 2016 at The LA Film School. Five independent producers will pitch their dream ideas to a panel of A&E execs, network […] The post LAPPG Discount for CINE PitchFest November 2nd appeared first on lappg.

Behind the Title: Axis executive producer Debbie R

September 24, 2016, 08:08 AM

http://postperspective.com/behind-the-title-axis-e...

NAME: Debbie Ross COMPANY: Glasgow, Scotland’s Axis CAN YOU DESCRIBE WHAT AXIS IS? Axis and sister studios axisVFX and Flaunt provide animation and visual effects for the entertainment industry, working across film, television, games and theme parks. Continue reading →September 23, 2016

New to DaVinci Resolve? Here Are a Bunch of Tips

September 24, 2016, 08:08 AM

http://nofilmschool.com/2016/09/new-davinci-resolv...

If you've been introduced to DaVinci Resolve, Blackmagic Design's NLE/color correction program, liked what you saw, and want to know how to work faster, better, and—just—super good, then you might want to take a look at this video by editor Casey Faris. In it, he gives you a ton of tips that'll help you complete your editing projects from start to finish.

AUDIO: Tim Gedemer talks VR sound

September 23, 2016, 12:03 PM

http://www.postmagazine.com/Video-Center/Gallery/A...

Tim Gedemer is an experienced sound artist who has collaborated on Virtual Reality projects with studios that include Jaunt and Specular Theory. In this episode of the “Dolby Podcast Series,” Gedemer discusses the crazy first days of full spatial audio for the initial wave of VR projects, and why traditional filmmakers tend to stumble during their first VR experiences. He also provides a step-by-step discussion of how sound for VR works, from production capture through to the frustration...

Creating a Procedural Crystal City in C4D

September 23, 2016, 12:03 PM

http://lesterbanks.com/2016/09/creating-procedural...

Motion Designer Daniel Danielsson posts a four part look into creating a procedural crystal city in Cinema 4D, that covers modeling all the way up to animation and rendering. The crystal city makes use of simple shapes in C4D along with cloners, MoExtrude, deformers and effectors. Parts two and three have a look at creating the The Post Creating a Procedural Crystal City in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Want 8K? Cinegy Says It’s All About the Codec

September 23, 2016, 12:03 PM

http://www.studiodaily.com/2016/09/want-8k-cinegy-...

TV technology platform vendor Cinegy expanded on its introduction last year of the GPU-based DANIEL2 codec with an IBC 2016 demonstration of its broadcast software products working in 8K. The company said an off-the-shelf sub-$1100 PC workstation can decode 8K Daniel2 … more » The post Want 8K? Cinegy Says It’s All About the Codec appeared first on Studio Daily.

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