To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Lobo adds Isa Littger to global roster

December 8, 2021, 08:36 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

NEW YORK CITY — Creative animation and design studio Lobo (https://lobo.cx) has added director of animation Isabela (Isa) Littger to its roster for global representation. Her work for major brands spans animation, illustration, character concepts and design.

Everything You’ll Need to Understand Houdini Terrains

December 8, 2021, 08:35 AM

https://lesterbanks.com/2021/12/everything-youll-n...

Nikola Damjanov’s terrain handbook series covers Houdini terrains in depth. Houdini has excellent terrain tools to build realistic landscapes by generating and shaping height fields. Check out this series from Nikola Damjanov that covers everything you

Working With Blender’s Curve Nodes and Fields

December 8, 2021, 08:34 AM

https://lesterbanks.com/2021/12/working-with-blend...

CrossMind Studio shows how to use curves in procedural systems with Blender. This new tutorial from CrossMind Studio shows how to work with curves within a procedural network. Blender 3 added a wide range of new nodes

Animarkt Stop Motion Forum Hybrid Event Has Starte

December 8, 2021, 08:33 AM

https://www.skwigly.co.uk/animarkt-stop-motion-for...

Workshops with masters of film, discussions and artists associated with such productions as “Pinocchio” by Guillermo Del Toro, “The French Dispatch” by Wes Anderson, “Ratatouille” by Brad Bird or “Kubo and two strings” by Travis Knight. Consultation with the most decision-making people in the industry, a chance to work in the Academy-award studio. From Tuesday, December 7th, thanks to ANIMARKT Stop Motion Forum, Lodz will become the capital of animation for 5 days.

Learn the Workflow to Copy Variants in Houdini

December 7, 2021, 08:53 AM

https://lesterbanks.com/2021/12/learn-the-workflow...

Armin Lotfi covers a foundational workflow technique in Houdini, Copy Variants. Motion Designer and 3D Artist Armin Lotfi starts a new tutorial series in his channel that shows off some of the foundational techniques in Side FX

Lessons Learned from My First 30 Days Using Blender

December 7, 2021, 08:53 AM

https://www.premiumbeat.com/blog/learning-blender-...

Here are a few takeaways, tips, and tricks from my experience while learning Blender. Remember, patience is a virtue.

Check Out This Preview for Zoo Tools Pro’s Auto-Rigger

December 7, 2021, 08:53 AM

https://lesterbanks.com/2021/12/check-out-this-pre...

Zoo Tools Pro’s Auto-Rigger has a nifty mouse proximity feature only showing relevant controls. Andrew Silke offers a preview of the upcoming Zoo Tools Pro Hive Auto-Rigger for Autodesk Maya. The advanced sneak look shows off Hive’s

How to Have Bifrost Particles Emit Other Particles

December 7, 2021, 08:52 AM

https://lesterbanks.com/2021/12/how-to-have-bifros...

Maximilian Schönherr shows how to have particles emit particles using Maya Bifrost Graph. Bifrost is relatively new, and while some things are challenging, some things are pretty simple, like scattering and FX, such as particles.

Academy Announces 26 Animated Features Eligible fo

December 7, 2021, 08:50 AM

https://www.awn.com/news/academy-announces-26-anim...

The Academy of Motion Picture Arts and Sciences has just released their list of feature films eligible for consideration in the Animated Feature Film, Documentary Feature, and International Feature Film categories for the 94th Academy Awards.

Boris FX Continuum 2022 Introduction to Fluid Dy

December 6, 2021, 08:43 AM

https://3dtotal.com/news/general/boris-fx-continuu...

Boris FX present the new fluid dynamics feature coming to Continuum 2022.

1 23 24 25 26 27 483

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.