To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Create Shape Layer Guides with GridGuide for AE

April 11, 2017, 09:00 AM

http://theangryvideoguy.com/index.php/2017/04/11/g...

It is a toolbox with what you need to quickly create custom grids and guides from shape layers. Being made from shape layers gives you the benefit of being able to transform the grid, scale, rotate, parent, and keyframe the grid itself.

#after effects#plugins#adobe after effects#scripts#aescripts
PolyPainting from the canvas in Zbrush

April 8, 2017, 01:20 PM

http://lesterbanks.com/2017/04/polypainting-canvas...

Painting a model in Zbrush? If it is from reference, you might not know that there is an alternative method to using Zbrush’s projection feature, and that is PolyPainting. Spotlight is a projection texting system The Post PolyPainting from the canvas in Zbrush originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Procedural Effects in C4D With PolyFX

April 8, 2017, 01:20 PM

http://lesterbanks.com/2017/04/create-procedural-e...

Cinema 4D is a popular choice for artists because it seems more user-friendly than other 3D applications. That can change if you are just getting started and you run into the MoGraph Module in C4D. The Post Create Procedural Effects in C4D With PolyFX originally appeared and published on %%BLOGLINK%,by lesterbanks

Hybrik Powers Pixvana’s VR Publishing Platform

April 7, 2017, 06:04 AM

http://www.broadcastbeat.com/hybrik-powers-pixvana...

Mountain View, Calif. – Hybrik, Inc. today announced its cloud-based transcoding platform has been selected by Pixvana to power the company’s VR distribution tool, SPIN Studio. A leader in virtual reality encoding, Pixvana is using Hybrik’s cloud processing to accelerate the creation of VR media. SPIN Studio allows users to encode and distribute up to 10K ...

How To Craft Hand Painted Textures with 3d-Coat &

April 6, 2017, 10:00 AM

http://lesterbanks.com/2017/04/craft-hand-painted-...

Angelina Diez is a veteran Character Artist and 3D modeler from Madrid, who loves to add that hand painted texture look to her work. Angelina walks us through her process to achieve that look, using The Post How To Craft Hand Painted Textures with 3d-Coat & Photoshop originally appeared and published on %%BLOGLINK%,by lesterbanks

Working With the New V-RayforC4D 3.4

April 6, 2017, 09:59 AM

http://lesterbanks.com/2017/04/working-new-v-rayfo...

V-RayforC4D is the only bridge for Cinema 4D to the V-Ray rendering engine around. Authored by LAUBlab KG, releases have been slow, and far-between. This is why the latest release was such an exciting one. The Post Working With the New V-RayforC4D 3.4 originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Custom Effect Controls in After Effects

April 5, 2017, 08:57 AM

http://theangryvideoguy.com/index.php/2017/04/05/c...

Newly released "Pseudo Effect Maker" allows artists to create custom effect controllers to drive your expressions in a friendly GUI interface. You’re not replacing standard effects, just tidying up your custom controllers to drive them. See how it works with the getting started tutorial

#after effects#plugins#adobe after effects#scripts
How To Optimize Parameters for Mocha’s Remove Mo

April 4, 2017, 06:48 PM

http://lesterbanks.com/2017/04/optimize-parameters...

Mocha Pro has a few bells and whistles that bundled versions don’t offer. One of them is the remove module, a tool that lets you easily set up the standard VFX work of removing elements The Post How To Optimize Parameters for Mocha’s Remove Module originally appeared and published on %%BLOGLINK%,by lesterbanks

Behind the Scenes With The Mill’s Opel ‘Racing

April 4, 2017, 06:48 PM

http://lesterbanks.com/2017/04/behind-scenes-mills...

Take a look behind the scenes of Opel ‘Racing Faces’, created by Mill+ and Scholz & Friends. Directed by Mill+’s Jimmy Kiddell, the spot features five charismatic, finely crafted CG animals experiencing the speed normally The Post Behind the Scenes With The Mill’s Opel ‘Racing Faces’ originally appeared and published on %%BLOGLINK%,by lesterbanks

New MagicaVoxel Update Adds Bloom and Bokeh Effect

April 4, 2017, 09:19 AM

http://lesterbanks.com/2017/04/magicavoxel-adds-bl...

Ephtracy’s MagicaVoxel underwent some new changes in the latest release. Version 0.98.2 added bloom and bokeh effects to the path tracking renderer. MagicaVoxel is a free, super-fun 3D Voxel editor that has a nice path The Post New MagicaVoxel Update Adds Bloom and Bokeh Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.