To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

E3D Mografter Attempts to Mimic C4D in Element3D

February 6, 2017, 02:37 PM

http://theangryvideoguy.com/index.php/2017/02/06/e...

E3D Mografter FX is a script designed to give a C4D feel to objects and controls in Element such as adding Cloner, Fracture, and Motext, adding an Effector layer within AE just like in C4D.

#after effects#c4d#motion graphics#animation#cinema 4d#3d animation#element 3d
New DriveMaster is a One-Stop Script for Rigging C

February 4, 2017, 02:43 PM

http://lesterbanks.com/2017/02/drivemaster-rigging...

Rigging cars in 3D can take a lot of your time. If you are under the gun, there are plenty of scripts out there that can help you speed up that process in your host The Post New DriveMaster is a One-Stop Script for Rigging Cars in 3ds Max originally appeared and published on %%BLOGLINK%,by lesterbanks

Adding Inserts Easily Using fayIN and After Effect

January 27, 2017, 10:42 AM

http://lesterbanks.com/2017/01/adding-inserts-fayi...

If you only do tracking and replacements or inserts once an a while, a simple tool like fayIN might be right for you. Fayteq’s fayIN is designed to be an all-in-one tracking and inserts tool The Post Adding Inserts Easily Using fayIN and After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Blenderlounge - Review - Blender tabs Interface

January 26, 2017, 10:33 AM

https://www.aotg.com/blenderlounge-review-blender-tabs-interface/

Voici une présentation de l'addon Blender tabs Interface de pildanovak.

PFTrack to Maya (Tutorial)

January 24, 2017, 08:33 PM

http://www.studiodaily.com/2017/01/pftrack-to-maya...

TunnelvizionTV describes the process for generating camera tracking data in PFTrack and then transferring it into Autodesk Maya 2017.  The post PFTrack to Maya (Tutorial) appeared first on Studio Daily.

Modeling, Rigging and Texturing a Cartoon Heart Ch

January 24, 2017, 08:33 PM

http://www.studiodaily.com/2017/01/modeling-riggin...

Eyedesyn gets down to brass tacks, letting you watch over the shoulder as EJ spends a couple of hours modeling and rigging a cartoon character in Maxon Cinema 4D.  The post Modeling, Rigging and Texturing a Cartoon Heart Character in Cinema 4D (Tutorial) appeared first on Studio Daily.

Use Houdini’s Cloud Tools for Quick VDB Clouds i

January 24, 2017, 07:45 AM

http://lesterbanks.com/2017/01/houdini-cloud-tools...

When asked “What is an easy way to create clouds for rendering in Octane?” Entagma’s Moritz Schwind answered with a new tutorial. You can use Houdini’s Cloud Tools. They are perfect for this. The Cloud The Post Use Houdini’s Cloud Tools for Quick VDB Clouds in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Carnival Logo Reveal CGI Breakdown

January 24, 2017, 07:42 AM

http://www.cgmeetup.net/home/carnival-logo-reveal-...

Tim Little – My roles included lookdev, compositing, and additional FX elements.

Lighting in Unity 5

January 24, 2017, 07:41 AM

https://cgi.tutsplus.com/tutorials/lighting-in-uni...

Unity has become more and more popular among aspiring game programmers. This is due to the fact that Unity directly supports a multitude of platforms such as mobile, desktop, and console environments. Moreover, it is free to use for lower revenue developers or studios.

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