To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Working With Maya’s New World Node Cluster Modes

March 1, 2017, 05:45 PM

http://lesterbanks.com/2017/03/world-node-cluster-...

Autodesk has released Maya 2017 Update 3, and with it came some new stuff for Maya’s motion graphics tools, MASH. The World Node lets you arrange objects in a much more natural looking way, using The Post Working With Maya’s New World Node Cluster Modes originally appeared and published on %%BLOGLINK%,by lesterbanks

Make a Redshift Leaf Shader With Sprite and Ray Sw

March 1, 2017, 10:00 AM

http://lesterbanks.com/2017/03/redshift-leaf-shade...

Typically, a renderer would have a utility shader for creating double-sided textures. They are useful when you need to create an object that is super-thin, yet has differing textures on each side. A dollar bill The Post Make a Redshift Leaf Shader With Sprite and Ray Switch Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

Maya Brings Live Link to After Effects and New MAS

February 28, 2017, 12:18 PM

http://lesterbanks.com/2017/02/maya-brings-live-li...

Autodesk has released May 2017 Update 3, that includes some significant new features and tweaks. Ranging from a brand new UV editor to Viewport 2 additions and changes, to new deformers and workflow enhancements right The Post Maya Brings Live Link to After Effects and New MASH Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

Blend Materials Based on Displacement With Redshif

February 28, 2017, 12:17 PM

http://lesterbanks.com/2017/02/blend-materials-dis...

Redshift comes with a node to blend materials or shader networks together. The Material Blender node can be used when a material uber shader isn’t enough. With it, you can blend several materials by overlaying them The Post Blend Materials Based on Displacement With Redshift originally appeared and published on %%BLOGLINK%,by lesterbanks

The Mill Anthem Reel - Computer Graphics

February 28, 2017, 12:17 PM

http://www.cgmeetup.net/home/the-mill-anthem-reel/

Watch The Mill Anthem Reel above and take a closer look at the projects and behind the scenes content...

Roger Rabbit-The 3 Rules of Living Animation

February 28, 2017, 12:17 PM

https://www.aotg.com/roger-rabbit-the-3-rules-of-living-animation/

Gizmondo has a great article up a video done by Youtuber kaptainkristian detailing the reasons Who Framed Roger Rabbit worked so well.

Control Animated Concentric Circles with Shapes an

February 27, 2017, 10:38 AM

http://lesterbanks.com/2017/02/animated-concentric...

WorkBench’s Joy Clay returns with a good one. Combining the power of After Effects Shape Layers and Expressions, Joe shows how you can easily wrangle concentric circles. The expressions will automate stroke size and circle The Post Control Animated Concentric Circles with Shapes and Expressions originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Create a Dynamic Chain With nCloth

February 21, 2017, 01:36 PM

http://lesterbanks.com/2017/02/create-dynamic-chai...

Ever use nCloth to simulate rigid objects like a dynamic chain? Dynamic systems can be interchangeable. You don’t necessarily need to use a rigid system for something that appears rigid. An example of a dynamics The Post How to Create a Dynamic Chain With nCloth originally appeared and published on %%BLOGLINK%,by lesterbanks

Setting Up 3D Puzzle Games Using Pure Xpresso

February 21, 2017, 10:15 AM

http://lesterbanks.com/2017/02/3d-puzzle-games-pur...

Ilir Beqiri is fascinated by Xpresso in Cinema 4D. It is where he likes to spend most of his time. If Ilir were to impart some advice to motion designers, it’s that Mograph in C4D The Post Setting Up 3D Puzzle Games Using Pure Xpresso originally appeared and published on %%BLOGLINK%,by lesterbanks

Pixar in a Box reaches Season 3

February 20, 2017, 11:17 AM

http://www.provideocoalition.com/pixar-box-reaches...

A collaboration between Pixar Animation Studios and Khan Academy, sponsored by Disney, the Pixar in a Box project will have six new lessons in 2017. Discover what storyteller means at Pixar and learn to be one. Pixar in a Box is a behind-the-scenes look at how Pixar artists do their jobs. It started in 2015, The post Pixar in a Box reaches Season 3 appeared first on ProVideo Coalition.

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