To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Google Announces “Omnitone” Spatial Audio For

July 30, 2016, 07:25 AM

http://designingsound.org/2016/07/google-announces...

In a recent blog post on the it’s Open Source Blog Google announced the Omnitone Project which aims at bringing Spatial Audio and Ambisonics to the Web. Omnitone is an Open Source spatial audio renderer, based on the Web Audio API with cross-browser support and head tracking. More information and a live demo head can be found at the […]

Blackmagic Design Fusion 8.2 is now available on L

July 30, 2016, 07:24 AM

http://www.dvinfo.net/news/blackmagic-design-fusio...

The world’s most advanced visual effects and motion graphics software is now available on Mac OS X, Windows and Linux! 26 July 2016 — Blackmagic Design today announced that Fusion visual effects software is now available on the Linux platform. Linux is extremely popular in the world’s leading visual effects production companies and this new [...]

Blackmagic Design Announces Blackmagic Duplicator

July 30, 2016, 07:24 AM

http://www.dvinfo.net/news/blackmagic-design-annou...

New update increases compatibility and performance with the latest H.265 playback devices! 26 July 2016 — Blackmagic Design today announced the new Blackmagic Duplicator 1.0.2 update which dramatically increases the performance of H.265 files on the latest playback devices. Since the Blackmagic Duplicator 4K was launched in April, new H.265 playback devices have been released [...]

Room Modes: Heard & Felt

July 30, 2016, 07:24 AM

https://www.aotg.com/room-modes-heard-felt/

Room modes are both heard and felt depending on their source. Energy less than 100 cycles is felt and energy above 100 Hz. is heard.

MONSTER STRIKE: VFX Breakdown by Tippett Studio

July 30, 2016, 07:24 AM

http://www.artofvfx.com/monster-strike-vfx-breakdo...

Tippett Studio presents the VFX breakdown about their work on this MONSTER STRIKE commercial (click on the picture below to watch it)...

Video Tutorial - Up Close With the Waves CLA 76

July 30, 2016, 07:23 AM

http://logic-pro-expert.com/logic-pro-blog/2016/07...

In the following Waves plug-in tutorial produced by Eli Krantzberg, see how the unique preamp distortion and attack/release times of the Waves CLA 76 make it such a unique compressor.

Making a non-Pixar film at Pixar

July 30, 2016, 07:23 AM

http://www.cartoonbrew.com/interviews/andrew-coats...

That’s exactly what directors Andrew Coats and Lou Hamou-Lhadj were able to leverage for their short Borrowed Time, about a sheriff whose memories of a tragic event keep haunting him. The short has been racking up accolades on the festival circuit, scoring Oscar-qualifying wins at the St. Louis and Nashville film festivals, and again this week, winning best in show at the SIGGRAPH Computer Animation Festival.

SIGGRAPH 2016 attracts more than 14K attendees

July 29, 2016, 03:46 PM

http://www.postmagazine.com/Press-Center/Daily-New...

ANAHEIM, CA — SIGGRAPH 2016 showcased the latest in computer graphics and interactive techniques this week. The 43rd annual event had strong attendance from around the world, hosting over 14,000 attendees (more than 10,600 from the United States). Seventy three other countries were also represented.During the course of the conference, more than 635 pieces of progressive content were shared by over 1,760 speakers and contributors.

Transcript: Digital Production Buzz – July 28, 2

July 29, 2016, 03:46 PM

http://www.digitalproductionbuzz.com/2016/07/trans...

GUESTS James DeRuvo, Senior Writer, DoddleNEWS.com Peter Hamilton, Founder and Editor, DocumentaryTelevision.com Laura Blum, Curator/Journalist, Thalo.com Philip Hodgetts, President and Co-Founder of Lumberjack System, CEO of Intelligent Assistance Michael Kammes, Director of Technology and Marketing, Key Code Media Sam Mestman, Founder of We Make Movies, CEO of Lumaforge, Workflow Architect at FCPWorks The post Transcript: Digital Production Buzz – July 28, 2016 appeared first on D...

Understanding the surface deformer in Cinema 4D

July 29, 2016, 03:46 PM

http://lesterbanks.com/2016/07/understanding-surfa...

Aleksey Voznesenski shows how you can use the Surface deformer in Cinema 4D The Post Understanding the surface deformer in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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