To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Shotgun 7.0 Announced @ SIGGRAPH

July 29, 2016, 05:26 AM

http://www.digimediapros.com/shotgun-7-0-announced...

Shotgun Software has announced the latest edition of their flagship cloud-based review and production tracking software, Shotgun 7.0.

SIGGRAPH 2016 Concludes with Strong Showing of Att

July 29, 2016, 05:26 AM

http://www.broadcastbeat.com/siggraph-2016-conclud...

SIGGRAPH 2016 Experience Hall_ Image by Jim Hagarty   SIGGRAPH 2016, the world’s leading interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has concluded its 43rd annual event with strong attendance from around the world. With the tagline “Render the Possibilities,” SIGGRAPH 2016 was held at the Anaheim Convention Center, 24 ...

OS X 10.11.6 causing kernel panics with NVIDIA car

July 29, 2016, 05:26 AM

http://www.digitalrebellion.com/blog/posts/os_x_10...

The most recent OS X update, 10.11.6, appears to be causing instability for users of NVIDIA graphics cards and Adobe Creative Cloud. Upon launching Premiere or After Effects, the system will kernel panic, which may either freeze the computer and show an error on the screen or automatically reboot. Kernel panics are almost always related to hardware or drivers and in this case it seems to only affect NVIDIA cards running on certain models of Mac Pro. While NVIDIA does offer Mac drivers separ...

Pixar Animation Studios Open Sources Universal Sce

July 29, 2016, 05:26 AM

http://www.broadcastbeat.com/pixar-animation-studi...

Tool Greatly Enhances Efficiency Across Complex Workflows   Emeryville, CA based Pixar Animation Studios announced today the official open source release of Universal Scene Description (USD), technology used for the interchange of 3D graphics data through various digital content creation (DCC) tools. USD provides an effective and scalable solution for the complex workflows of CG film and game ...

The sound of sensory overload for Cinemax’s ‘O

July 29, 2016, 05:25 AM

http://postperspective.com/the-sound-of-sensory-ov...

By Jennifer Walden As a cockroach crawls along the wall, each move is watched intensely by a boy whose white knuckles grip the headboard of his bed. His shallow breaths stop just before he head-butts the cockroach and sucks its bloody remains off the wall. That is the fantastic opening scene of Robert Kirkman’s latest series,  Continue reading →July 28, 2016

SIGGRAPH: Autodesk updates Maya, Maya LT, Shotgun,

July 29, 2016, 05:25 AM

http://postperspective.com/siggraph-autodesk-updat...

Autodesk was at SIGGRAPH with their latest design animation solutions, updating Maya to 2017 and a plug-in for 3ds Max. Maya 2017 features integrated rendering with Arnold, new motion graphics tools and numerous features and enhancements. Autodesk also announced that Solid Angle’s Arnold renderer will support 3ds Max with a plugin called MAXtoA. Continue reading →July 28, 2016

Glassworks Vfx Showreel 2016

July 29, 2016, 05:25 AM

http://www.cgmeetup.net/home/glassworks-vfx-showre...

In response to existing relationships with Dutch Agencies and in recognition of the quality sought by local Agencies and Production Companies, Glassworks Amsterdam was launched in 2006. Since it’s inception, we have continued to build on the long established reputation of the London brand, and our state of the art facility has forged strong relationships within both the domestic market and around the world.

What's New in Maya LT 2017

July 29, 2016, 05:23 AM

http://www.cgmeetup.net/home/whats-new-in-maya-lt-...

Want to learn about all the new features in Maya LT 2017? Autodesk’s Wes Adams reviews what’s new: Time Editor, Graph Editor updates, Shape Editor updates, and Workspaces.

AES' second Sound Field Conference 'breaks new gro

July 29, 2016, 05:22 AM

http://www.audiomediainternational.com/show-news/a...

Over 90 delegates gathered at the University of Surrey in Guildford, UK from 18-20 June for the second international conference on Sound Field Control presented by the Audio Engineering Society (AES).

Aaron Sorkin Screenwriting Masterclass Reviewed

July 28, 2016, 01:37 PM

http://jonnyelwyn.co.uk/film-and-video-editing/aar...

Check out Aaron Sorkin's masterclass on screenwriting to learn more about the principles of compelling drama and cinematic storytelling. A must watch for any editor!

#craft#storytelling#screenwriting#aaron sorkin

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