To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FXPodcast - UK Union Update

May 23, 2016, 10:20 AM

https://www.fxguide.com/fxpodcasts/fxpodcast-303-u...

We discuss the latest info about UK visual effects artists who are seeking union representaion. Joe Pavlo (artist) and Paul Evans (BECTU) are our guests.

Linear Acoustic Demonstrates The SDI xNode

May 23, 2016, 07:45 AM

https://www.aotg.com/linear-acoustic-demonstrates-the-sdi-xnode/

Linear Acoustic Demonstrates The SDI xNode at BroadcastAsia 2016 Convenient, Flexible, and Simple to Use SDI to Audio Over IP (AoIP) Interface

#linear acoustic
New SFX Libraries: April Recap

May 23, 2016, 07:00 AM

http://designingsound.org/2016/05/new-sfx-librarie...

If you are releasing a new SFX library and you would like it to be included in our recap, send us the details with our SFX Independence Submission Form. Please only notify us of libraries that were released within the last month or substantially updated. Introduction MPLS Light-Rail by Undertone Sound Library For their most recent sound […]

Cheating Subtitles: How to Add Them Easily (and Qu

May 23, 2016, 07:00 AM

https://vimeo.com/167683289

Subtitles are a great way to expand your potential audience to other countries and cultures. When displayed as closed captions, they're also a great service to the hearing impaired community. Some platforms require you to add subtitles/closed captions to even qualify, and the latest of them is Amazon Video Direct. This is a long-form video designed to help you add subtitles to your project, with an eye toward making your work eligible for the new Amazon Video Direct platform that requires...

The current state of VFX and CGI physics

May 23, 2016, 07:00 AM

http://www.redsharknews.com/post/item/3495-the-cur...

A recent compilation of select VFX and CGI works highlights just how good the work has become, particularly when it comes to physics simulations. VFXCGIPhysicsParticle SkullVisual EffectsComputer generatedAlvaro MoreiraAdam ReidRob FiducciaPio Fina

Virtual Reality 2.0

May 23, 2016, 06:59 AM

http://www.cgw.com/Publications/CGW/2016/Volume-39...

Virtual and augmented reality are making quite a comeback. Indeed, VR made an impression in the 1990s, perhaps even in spite of its role in the creepy science-fiction/horror film Lawnmower Man. In the real world, however, VR applications were limited by the available computer power (or lack thereof) and became mainly the domain of those that could afford it: military, medical, automotive, and aerospace. Often the applications played out in CAVES, with users tethered to cumbersome devices.

The Philosophy of VR

May 23, 2016, 06:59 AM

https://aeon.co/videos/new-realities-are-imminent-...

The virtual reality (VR) industry is currently in its infancy, but in just a few decades it’s possible that virtual environments will be nearly indistinguishable from reality. Along with transforming everyday life, a VR revolution could fundamentally change how we understand and define what is real.

command the consolidate for media management

May 23, 2016, 06:59 AM

https://blogs.creativecow.net/blog/14278/command-t...

The quest to understand what Avid metadata embedded inside the MXF OP-Atom Media Files. Obtained information from that victorious quest. Presenting the Avid Consolidate command. Any edited Master Clip Metadata as appears in the bin, if that sidecar metadata is supported, gets embedded into the newly created MXF OP-Atom Media File upon MXF File Creation.

HDR: The Great, the Okay, and the Yikes!

May 23, 2016, 06:59 AM

https://www.aotg.com/hdr-the-great-the-okay-and-the-yikes/

Of all of the picture improvements being discussed today, high dynamic range (HDR) offers the most bang for the bit. It has other characteristics that could also be described as "great." Implementation will take some work, which is okay. And then there are the parts that are "YIKES!"

Browse All Fabfilter Plugin Presets in Logic Pro X

May 23, 2016, 06:59 AM

http://logic-pro-expert.com/logic-pro-blog/2016/05...

Cool news for Logic Pro X users and fans of Fabfilter plugins: as with Universal Audio plugin presets, you can now browse all Fabfilter plugin presets in Logic Pro X’s Library, thanks again to music composer and sound designer speakerfood.

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